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authorSergey Sharybin <sergey.vfx@gmail.com>2014-06-30 14:54:52 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-06-30 15:00:51 +0400
commit0b5fda56781027fbfbc0bc9cad4f99663ce034d5 (patch)
tree2bcf39bf065f18f9e54600662d76a58688973056 /intern/cycles/kernel/kernel_shadow.h
parent7b5221c6dab6c5d45b358865e8839c3c7e3d4fa6 (diff)
Condition was inverted in the previous transparent shadows commit
Handbook example what happens when you've got loads of patches and not double-check stuff before committing.
Diffstat (limited to 'intern/cycles/kernel/kernel_shadow.h')
-rw-r--r--intern/cycles/kernel/kernel_shadow.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_shadow.h b/intern/cycles/kernel/kernel_shadow.h
index 3d76f4321d3..439e8bbd585 100644
--- a/intern/cycles/kernel/kernel_shadow.h
+++ b/intern/cycles/kernel/kernel_shadow.h
@@ -66,7 +66,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray *
if(kernel_data.integrator.transparent_shadows) {
/* check transparent bounces here, for volume scatter which can do
* lighting before surface path termination is checked */
- if(state->transparent_bounce < kernel_data.integrator.transparent_max_bounce)
+ if(state->transparent_bounce >= kernel_data.integrator.transparent_max_bounce)
return true;
/* intersect to find an opaque surface, or record all transparent surface hits */