diff options
author | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2014-10-07 19:39:17 +0400 |
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committer | Jason Wilkins <Jason.A.Wilkins@gmail.com> | 2014-10-07 19:39:17 +0400 |
commit | 189c2e9277d4abd3b750a5a60ef42549dcfe359d (patch) | |
tree | 1430a845f4aab56b9133c3d8c6ffac09ee6dd92a /intern/cycles/kernel/kernel_shadow.h | |
parent | 771bad9c6abaad4b742935e5d55067f281287650 (diff) | |
parent | 1519b6a23e0341e25bf5a5c714f9f3d119ab8781 (diff) |
Merge branch 'master' into soc-2014-viewport_contextsoc-2014-viewport_context
Diffstat (limited to 'intern/cycles/kernel/kernel_shadow.h')
-rw-r--r-- | intern/cycles/kernel/kernel_shadow.h | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/intern/cycles/kernel/kernel_shadow.h b/intern/cycles/kernel/kernel_shadow.h index 439e8bbd585..61954282c28 100644 --- a/intern/cycles/kernel/kernel_shadow.h +++ b/intern/cycles/kernel/kernel_shadow.h @@ -168,11 +168,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray * } else { Intersection isect; -#ifdef __HAIR__ blocked = scene_intersect(kg, ray, PATH_RAY_SHADOW_OPAQUE, &isect, NULL, 0.0f, 0.0f); -#else - blocked = scene_intersect(kg, ray, PATH_RAY_SHADOW_OPAQUE, &isect); -#endif } #ifdef __VOLUME__ @@ -185,6 +181,8 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray * return blocked; } +#undef STACK_MAX_HITS + #else /* Shadow function to compute how much light is blocked, GPU variation. @@ -203,11 +201,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray * return false; Intersection isect; -#ifdef __HAIR__ bool blocked = scene_intersect(kg, ray, PATH_RAY_SHADOW_OPAQUE, &isect, NULL, 0.0f, 0.0f); -#else - bool blocked = scene_intersect(kg, ray, PATH_RAY_SHADOW_OPAQUE, &isect); -#endif #ifdef __TRANSPARENT_SHADOWS__ if(blocked && kernel_data.integrator.transparent_shadows) { @@ -223,11 +217,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, PathState *state, Ray * if(bounce >= kernel_data.integrator.transparent_max_bounce) return true; -#ifdef __HAIR__ if(!scene_intersect(kg, ray, PATH_RAY_SHADOW_TRANSPARENT, &isect, NULL, 0.0f, 0.0f)) -#else - if(!scene_intersect(kg, ray, PATH_RAY_SHADOW_TRANSPARENT, &isect)) -#endif { #ifdef __VOLUME__ |