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authorCampbell Barton <ideasman42@gmail.com>2019-07-07 08:38:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-07-07 08:38:41 +0300
commitcd6b49f995fdca5240a9b97fa99b4dd669a047ea (patch)
tree5bdef2750238555e149891e6278a27e9ca5b26ef /intern/cycles/kernel/kernel_shadow.h
parenta3e2076bc4f7330188fbb1b3338c9235a7b0bc96 (diff)
Cleanup: spelling
Diffstat (limited to 'intern/cycles/kernel/kernel_shadow.h')
-rw-r--r--intern/cycles/kernel/kernel_shadow.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_shadow.h b/intern/cycles/kernel/kernel_shadow.h
index 07201819030..6640f64518a 100644
--- a/intern/cycles/kernel/kernel_shadow.h
+++ b/intern/cycles/kernel/kernel_shadow.h
@@ -427,7 +427,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg,
}
const uint max_hits = transparent_max_bounce - state->transparent_bounce - 1;
# ifdef __KERNEL_GPU__
- /* On GPU we do trickey with tracing opaque ray first, this avoids speed
+ /* On GPU we do tricky with tracing opaque ray first, this avoids speed
* regressions in some files.
*
* TODO(sergey): Check why using record-all behavior causes slowdown in such