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author | Campbell Barton <ideasman42@gmail.com> | 2019-07-07 08:38:41 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-07-07 08:38:41 +0300 |
commit | cd6b49f995fdca5240a9b97fa99b4dd669a047ea (patch) | |
tree | 5bdef2750238555e149891e6278a27e9ca5b26ef /intern/cycles/kernel/kernel_shadow.h | |
parent | a3e2076bc4f7330188fbb1b3338c9235a7b0bc96 (diff) |
Cleanup: spelling
Diffstat (limited to 'intern/cycles/kernel/kernel_shadow.h')
-rw-r--r-- | intern/cycles/kernel/kernel_shadow.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_shadow.h b/intern/cycles/kernel/kernel_shadow.h index 07201819030..6640f64518a 100644 --- a/intern/cycles/kernel/kernel_shadow.h +++ b/intern/cycles/kernel/kernel_shadow.h @@ -427,7 +427,7 @@ ccl_device_inline bool shadow_blocked(KernelGlobals *kg, } const uint max_hits = transparent_max_bounce - state->transparent_bounce - 1; # ifdef __KERNEL_GPU__ - /* On GPU we do trickey with tracing opaque ray first, this avoids speed + /* On GPU we do tricky with tracing opaque ray first, this avoids speed * regressions in some files. * * TODO(sergey): Check why using record-all behavior causes slowdown in such |