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authorThomas Dinges <blender@dingto.org>2014-01-14 23:39:21 +0400
committerThomas Dinges <blender@dingto.org>2014-01-14 23:39:54 +0400
commit9351ac0d8577a2c76c238bbf2c365d811e986209 (patch)
tree51564853558f7219dfb67a3e095b5bb170bc35cb /intern/cycles/kernel/kernel_sse3.cpp
parentd980c3eccbd020a9ff7137659e7cbfbc5adb125d (diff)
Cycles: Skip the compilation of the dedicated SSE2 kernel on x86-64, we can assume SSE2 here, so just re-use the regular one. Saves 500kb in the blender binary.
Reviewed by: brecht Differential Revision: https://developer.blender.org/D199
Diffstat (limited to 'intern/cycles/kernel/kernel_sse3.cpp')
-rw-r--r--intern/cycles/kernel/kernel_sse3.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_sse3.cpp b/intern/cycles/kernel/kernel_sse3.cpp
index 05877a41b4a..2a36c974191 100644
--- a/intern/cycles/kernel/kernel_sse3.cpp
+++ b/intern/cycles/kernel/kernel_sse3.cpp
@@ -17,8 +17,10 @@
/* Optimized CPU kernel entry points. This file is compiled with SSE3/SSSE3
* optimization flags and nearly all functions inlined, while kernel.cpp
* is compiled without for other CPU's. */
-
-#ifdef WITH_OPTIMIZED_KERNEL
+
+#include "util_optimization.h"
+
+#ifdef WITH_CYCLES_OPTIMIZED_KERNEL_SSE3
/* SSE optimization disabled for now on 32 bit, see bug #36316 */
#if !(defined(__GNUC__) && (defined(i386) || defined(_M_IX86)))
@@ -72,4 +74,3 @@ void kernel_cpu_sse3_shader(KernelGlobals *kg, uint4 *input, float4 *output, int
CCL_NAMESPACE_END
#endif
-