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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-06-18 13:36:06 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-06-18 13:36:06 +0400
commitd57c6748c4ebb37246caf25d4900ef6d5c16c0fe (patch)
tree08491bec3d7310f7df1e2171c8fb44a68d508a90 /intern/cycles/kernel/kernel_sse3.cpp
parent9131adca9f748f794c18c71d36f830a961c218b4 (diff)
Cycles: optimization for BVH traveral on CPU's with SSE3, using code from Embree.
On the BMW scene, this gives roughly a 10% speedup overall with clang/gcc, and 30% speedup with visual studio (2008). It turns out visual studio was optimizing the existing code quite poorly compared to pretty good autovectorization by clang/gcc, but hand written SSE code also gives a smaller speed boost there. This code isn't enabled when using the hair minimum width feature yet, need to make that work with the SSE code still.
Diffstat (limited to 'intern/cycles/kernel/kernel_sse3.cpp')
-rw-r--r--intern/cycles/kernel/kernel_sse3.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_sse3.cpp b/intern/cycles/kernel/kernel_sse3.cpp
index 6982570c59b..ccd3ee5ac74 100644
--- a/intern/cycles/kernel/kernel_sse3.cpp
+++ b/intern/cycles/kernel/kernel_sse3.cpp
@@ -22,6 +22,8 @@
#ifdef WITH_OPTIMIZED_KERNEL
+#define __KERNEL_SSE3__
+
#include "kernel.h"
#include "kernel_compat_cpu.h"
#include "kernel_math.h"