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authorBrecht Van Lommel <brecht@blender.org>2021-05-03 23:44:22 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-05-03 23:45:58 +0300
commit874c70d088136f8e1d8c3fc00b6fc69f4e3c2784 (patch)
tree7db983fa9c615dad5433cf46e062d1d03d6a5d90 /intern/cycles/kernel/kernel_subsurface.h
parent7149ccee57ceeb305f085719578e5848c58f92d0 (diff)
Fix errors in Cycles comments
Diffstat (limited to 'intern/cycles/kernel/kernel_subsurface.h')
-rw-r--r--intern/cycles/kernel/kernel_subsurface.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/kernel_subsurface.h b/intern/cycles/kernel/kernel_subsurface.h
index 0a56f867158..b70df747a73 100644
--- a/intern/cycles/kernel/kernel_subsurface.h
+++ b/intern/cycles/kernel/kernel_subsurface.h
@@ -606,10 +606,10 @@ ccl_device_noinline
t = ray->t;
}
else if (bounce == 0) {
- /* Restore original position if nothing was hit after the first bounce.
- * Otherwise if the ray_offset() to avoid self-intersection is relatively
- * large compared to the scattering radius, we go never backup high enough
- * to exit the surface. */
+ /* Restore original position if nothing was hit after the first bounce,
+ * without the ray_offset() that was added to avoid self-intersection.
+ * Otherwise if that offset is relatively large compared to the scattering
+ * radius, we never go back up high enough to exit the surface. */
ray->P = sd->P;
}