diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-11-01 23:07:15 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-11-05 20:13:44 +0300 |
commit | c571be4e05788b8d3447a0bfe59942ebb4464750 (patch) | |
tree | 9ee997dee0a0d11b04cf1806f3ca5da9f06c3a78 /intern/cycles/kernel/kernel_types.h | |
parent | 2c02a04c464c2f5c6e211ceb7b21255eaca7e087 (diff) |
Code refactor: sum transparent and absorption weights outside closures.
Diffstat (limited to 'intern/cycles/kernel/kernel_types.h')
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index acd06b57a81..cac3ef226f9 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -822,8 +822,8 @@ enum ShaderDataFlag { SD_BSSRDF = (1 << 4), /* Shader has holdout closure. */ SD_HOLDOUT = (1 << 5), - /* Shader has volume absorption closure. */ - SD_ABSORPTION = (1 << 6), + /* Shader has non-zero volume extinction. */ + SD_EXTINCTION = (1 << 6), /* Shader has have volume phase (scatter) closure. */ SD_SCATTER = (1 << 7), /* Shader has AO closure. */ @@ -838,7 +838,7 @@ enum ShaderDataFlag { SD_BSDF_HAS_EVAL | SD_BSSRDF | SD_HOLDOUT | - SD_ABSORPTION | + SD_EXTINCTION | SD_SCATTER | SD_AO | SD_BSDF_NEEDS_LCG), @@ -991,6 +991,7 @@ typedef ccl_addr_space struct ShaderData { /* Closure weights summed directly, so we can evaluate * emission and shadow transparency with MAX_CLOSURE 0. */ float3 closure_emission_background; + float3 closure_transparent_extinction; /* At the end so we can adjust size in ShaderDataTinyStorage. */ struct ShaderClosure closure[MAX_CLOSURE]; |