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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-03 14:49:54 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-09-03 14:49:54 +0400 |
commit | db1664ed4c44ff56ce286e0007dfd1587109c7a5 (patch) | |
tree | 9fc331d1dd2a99eaf0f9aaf2c780de21f4c634e2 /intern/cycles/kernel/kernel_types.h | |
parent | 67030aaf84229b4d0dc52fbe07e91c2c9d320b0d (diff) |
Cycles:
* Compute MD5 hash to deal with nvidia opencl compiler cache not recognizing
changes in #included files, makes it possible to do kernel compile only
once and remember it for the next time blender is started.
* Kernel tweak to compile with ATI/linux. Enabling any more functionality than
simple clay render still chokes the compiler though, without a specific error
message ..
Diffstat (limited to 'intern/cycles/kernel/kernel_types.h')
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index 3f7abbeca84..b4467c24223 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -32,12 +32,12 @@ CCL_NAMESPACE_BEGIN #define __DPDU__ #define __UV__ #define __BACKGROUND__ -#define __EMISSION__ #define __CAUSTICS_TRICKS__ #define __VISIBILITY_FLAG__ #ifndef __KERNEL_OPENCL__ #define __SVM__ +#define __EMISSION__ #define __TEXTURES__ #define __HOLDOUT__ #endif |