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authorSergey Sharybin <sergey.vfx@gmail.com>2015-07-15 12:16:12 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-07-15 15:20:59 +0300
commit56bf25d219b1e4960f2f105b988674aa14a1e41a (patch)
tree678b51a7aa0c9b05f0298e4c072f9a5e44bcb850 /intern/cycles/kernel/kernel_types.h
parent4143b8a6c7ce3b513b7267096ce4548c54e8411e (diff)
Cycles: Enable OpenCL rendering on Apple OSX
Requires having latest El Capitan beta 3 OSX due to ome crucial fixes made in the compiler. Supports same features as NVidia OpenCL apart from CMJ (there's no experimental feature set support in megakernel yet). Uses megakernel internally, which works much better than the split kernel. Split kernel is not supported on OSX still, needs to be investigated still. Some more details can be found there: http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles/OpenCL#AMD_on_OSX
Diffstat (limited to 'intern/cycles/kernel/kernel_types.h')
-rw-r--r--intern/cycles/kernel/kernel_types.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 3f57d009c50..46e5d6b2a31 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -105,7 +105,14 @@ CCL_NAMESPACE_BEGIN
#ifdef __KERNEL_OPENCL_APPLE__
# define __KERNEL_SHADING__
-//#define __KERNEL_ADV_SHADING__
+# define __KERNEL_ADV_SHADING__
+/* TODO(sergey): Currently experimental section is ignored here,
+ * this is because megakernel in device_opencl does not support
+ * custom cflags depending on the scene features.
+ */
+# ifdef __KERNEL_EXPERIMENTAL__
+# define __CMJ__
+# endif
#endif
#ifdef __KERNEL_OPENCL_AMD__