diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-10-18 18:53:32 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-10-18 20:02:10 +0300 |
commit | 2430f752797b83cd43892f656f5297fd6e0bb619 (patch) | |
tree | 24276e2bc3ff7d5f3cb8c41c1fa25aaa7ade9b0d /intern/cycles/kernel/kernel_types.h | |
parent | 3065d2609700d14100490a16c91152a6e71790e8 (diff) |
Cycles: reduce GPU state memory a little
* isect Ng is no longer needed for shadows, for main path needed for SSS only
* Reduce rng_offset and queued_kernel to 16 bits
Ref D12889
Diffstat (limited to 'intern/cycles/kernel/kernel_types.h')
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index e478019b25c..3e276c24cdd 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -489,9 +489,6 @@ typedef struct Ray { /* Intersection */ typedef struct Intersection { -#ifdef __EMBREE__ - float3 Ng; -#endif float t, u, v; int prim; int object; |