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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-03-28 14:39:21 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-03-28 14:39:21 +0400
commit755f0183240527e9b274ce4f80f1cf1d7e414164 (patch)
treedb8472ce0ba4b4372ad1d3b907edf58c0b674164 /intern/cycles/kernel/kernel_types.h
parent1e5424564c0c01d0772641f3896ffaa1a2616e2b (diff)
Cycles: shadow pass support. Note that this only takes into account lamps,
emitting objects or world lighting do not contribute to the shadow pass. Consider this more as a pass useful for some compositing tricks, unlike other lighting passes this pass can't be used to exactly reconstruct the combined pass.
Diffstat (limited to 'intern/cycles/kernel/kernel_types.h')
-rw-r--r--intern/cycles/kernel/kernel_types.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index c198ee1d24e..453d5c826e6 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -175,7 +175,8 @@ typedef enum PassType {
PASS_TRANSMISSION_DIRECT = 32768,
PASS_EMISSION = 65536,
PASS_BACKGROUND = 131072,
- PASS_AO = 262144
+ PASS_AO = 262144,
+ PASS_SHADOW = 524288
} PassType;
#define PASS_ALL (~0)
@@ -206,6 +207,8 @@ typedef struct PathRadiance {
float3 indirect_diffuse;
float3 indirect_glossy;
float3 indirect_transmission;
+
+ float4 shadow;
} PathRadiance;
typedef struct BsdfEval {
@@ -464,7 +467,7 @@ typedef struct KernelFilm {
int pass_emission;
int pass_background;
int pass_ao;
- int pass_pad2;
+ int pass_shadow;
} KernelFilm;
typedef struct KernelBackground {