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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-22 20:08:18 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-22 20:08:18 +0400
commitf4297c2ec5d8af147162f7ad7d804b18a8937353 (patch)
tree3f8ed53442d35253e719c96c733b9c5f86f588b4 /intern/cycles/kernel/kernel_types.h
parenteb75e4368521db5373b0abe429079184a016d598 (diff)
Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building again.
Diffstat (limited to 'intern/cycles/kernel/kernel_types.h')
-rw-r--r--intern/cycles/kernel/kernel_types.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index d4d88466688..977fb8c4fd4 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -111,6 +111,7 @@ CCL_NAMESPACE_BEGIN
#define __BACKGROUND_MIS__
#define __AO__
#define __CAMERA_MOTION__
+#define __ANISOTROPIC__
#ifndef __KERNEL_CUDA__
#define __OBJECT_MOTION__
@@ -375,7 +376,9 @@ typedef struct ShaderClosure {
float data1;
float3 N;
+#ifdef __ANISOTROPIC__
float3 T;
+#endif
} ShaderClosure;