diff options
author | Philipp Oeser <info@graphics-engineer.com> | 2020-02-18 19:19:16 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2020-02-19 14:10:33 +0300 |
commit | 65ea5020c4a1647bcacd4933dc9e5fc519982536 (patch) | |
tree | 5ec266a21726fc63720b07bf7d407015fb9f6bdf /intern/cycles/kernel/kernel_types.h | |
parent | 3b01dbdeb14a9deca0857ca6c3b038840fb96388 (diff) |
Fix T73938: Cycles Vertex Color wrong if no layer is specified
The node would render black in this case (but should use the
'active_render' layer choosen in the object data properties -- this is
now in line to how this is handled for e.g. UVs)
This introduces ATTR_STD_VERTEX_COLOR and uses this thoughout, if no
particular layer is specified in the node.
Maniphest Tasks: T73938
Differential Revision: https://developer.blender.org/D6887
Diffstat (limited to 'intern/cycles/kernel/kernel_types.h')
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index bf34450df4b..68cb1e974f0 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -753,6 +753,7 @@ typedef enum AttributeStandard { ATTR_STD_UV, ATTR_STD_UV_TANGENT, ATTR_STD_UV_TANGENT_SIGN, + ATTR_STD_VERTEX_COLOR, ATTR_STD_GENERATED, ATTR_STD_GENERATED_TRANSFORM, ATTR_STD_POSITION_UNDEFORMED, |