Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-09-08 02:42:14 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-09-12 13:45:29 +0300
commitcd6c9e9e5f4726ab0b0b2c58249f98dab5c5d267 (patch)
treec40d2b865394ed4cfe3b4da23e650c783d4578de /intern/cycles/kernel/kernel_types.h
parentd454a44e96649103772ae2c8707ee1ef5e46080c (diff)
Cycles: improve sample stratification on area lights for path tracing.
Previously we used a 1D sequence to select a light, and another 2D sequence to sample a point on the light. For multiple lights this meant each light would get a random subset of a 2D stratified sequence, which is not guaranteed to be stratified anymore. Now we use only a 2D sequence, split into segments along the X axis, one for each light. The samples that fall within a segment then each are a stratified sequence, at least in the limit. So for example for two lights, we split up the unit square into two segments [0,0.5[ x [0,1[ and [0.5,1[ x [0,1[. This doesn't make much difference in most scenes, mainly helps if you have a few large area lights or some types of HDR backgrounds.
Diffstat (limited to 'intern/cycles/kernel/kernel_types.h')
-rw-r--r--intern/cycles/kernel/kernel_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index 8f65c00491c..2c7e9b82feb 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -292,7 +292,7 @@ enum PathTraceDimension {
PRNG_BSDF_U = 0,
PRNG_BSDF_V = 1,
PRNG_BSDF = 2,
- PRNG_LIGHT = 3,
+ PRNG_UNUSED3 = 3,
PRNG_LIGHT_U = 4,
PRNG_LIGHT_V = 5,
PRNG_LIGHT_TERMINATE = 6,