Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-08-19 05:11:25 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-08-19 19:14:16 +0300
commitcfa8b762e20dce2e59aff5dffed872a9e3631f3c (patch)
tree60af71217099a654f1ced2de0c6a730fbd9b0fdc /intern/cycles/kernel/kernel_types.h
parent1cc4033df8d7fdd87bc1be14e265ab77f0713e54 (diff)
Code cleanup: move rng into path state.
Also pass by value and don't write back now that it is just a hash for seeding and no longer an LCG state. Together this makes CUDA a tiny bit faster in my tests, but mainly simplifies code.
Diffstat (limited to 'intern/cycles/kernel/kernel_types.h')
-rw-r--r--intern/cycles/kernel/kernel_types.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index f1b82eee352..58371c56267 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -242,10 +242,6 @@ CCL_NAMESPACE_BEGIN
# undef __DENOISING_FEATURES__
#endif
-/* Random Numbers */
-
-typedef uint RNG;
-
/* Shader Evaluation */
typedef enum ShaderEvalType {
@@ -1023,6 +1019,7 @@ typedef struct PathState {
int flag;
/* random number generator state */
+ uint rng_hash; /* per pixel hash */
int rng_offset; /* dimension offset */
int sample; /* path sample number */
int num_samples; /* total number of times this path will be sampled */
@@ -1048,7 +1045,7 @@ typedef struct PathState {
/* volume rendering */
#ifdef __VOLUME__
int volume_bounce;
- RNG rng_congruential;
+ uint rng_congruential;
VolumeStack volume_stack[VOLUME_STACK_SIZE];
#endif
} PathState;