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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-05-21 15:40:04 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-05-22 14:31:34 +0300 |
commit | 2c503d8303299c27b874e11e89a1229c00dfa55d (patch) | |
tree | ad9840adab05d881191fabc39b402dc66b83b36d /intern/cycles/kernel/kernels/cuda/kernel.cu | |
parent | 7f4d5850fec772522729aff61d3695095fff0831 (diff) |
Cycles: Restructure kernel files organization
Since the kernel split work we're now having quite a few of new files, majority
of which are related on the kernel entry points. Keeping those files in the
root kernel folder will eventually make it really hard to follow which files are
actual implementation of Cycles kernel.
Those files are now moved to kernel/kernels/<device_type>. This way adding extra
entry points will be less noisy. It is also nice to have all device-specific
files grouped together.
Another change is in the way how split kernel invokes logic. Previously all the
logic was implemented directly in the .cl files, which makes it a bit tricky to
re-use the logic across other devices. Since we'll likely be looking into doing
same split work for CUDA devices eventually it makes sense to move logic from
.cl files to header files. Those files are stored in kernel/split. This does not
mean the header files will not give error messages when tried to be included
from other devices and their arguments will likely be changed, but having such
separation is a good start anyway.
There should be no functional changes.
Reviewers: juicyfruit, dingto
Differential Revision: https://developer.blender.org/D1314
Diffstat (limited to 'intern/cycles/kernel/kernels/cuda/kernel.cu')
-rw-r--r-- | intern/cycles/kernel/kernels/cuda/kernel.cu | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernels/cuda/kernel.cu b/intern/cycles/kernel/kernels/cuda/kernel.cu new file mode 100644 index 00000000000..29bf67d9750 --- /dev/null +++ b/intern/cycles/kernel/kernels/cuda/kernel.cu @@ -0,0 +1,180 @@ +/* + * Copyright 2011-2013 Blender Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* CUDA kernel entry points */ + +#include "../../kernel_compat_cuda.h" +#include "../../kernel_math.h" +#include "../../kernel_types.h" +#include "../../kernel_globals.h" +#include "../../kernel_film.h" +#include "../../kernel_path.h" +#include "../../kernel_bake.h" + +/* device data taken from CUDA occupancy calculator */ + +#ifdef __CUDA_ARCH__ + +/* 2.0 and 2.1 */ +#if __CUDA_ARCH__ == 200 || __CUDA_ARCH__ == 210 +#define CUDA_MULTIPRESSOR_MAX_REGISTERS 32768 +#define CUDA_MULTIPROCESSOR_MAX_BLOCKS 8 +#define CUDA_BLOCK_MAX_THREADS 1024 +#define CUDA_THREAD_MAX_REGISTERS 63 + +/* tunable parameters */ +#define CUDA_THREADS_BLOCK_WIDTH 16 +#define CUDA_KERNEL_MAX_REGISTERS 32 +#define CUDA_KERNEL_BRANCHED_MAX_REGISTERS 40 + +/* 3.0 and 3.5 */ +#elif __CUDA_ARCH__ == 300 || __CUDA_ARCH__ == 350 +#define CUDA_MULTIPRESSOR_MAX_REGISTERS 65536 +#define CUDA_MULTIPROCESSOR_MAX_BLOCKS 16 +#define CUDA_BLOCK_MAX_THREADS 1024 +#define CUDA_THREAD_MAX_REGISTERS 63 + +/* tunable parameters */ +#define CUDA_THREADS_BLOCK_WIDTH 16 +#define CUDA_KERNEL_MAX_REGISTERS 63 +#define CUDA_KERNEL_BRANCHED_MAX_REGISTERS 63 + +/* 3.2 */ +#elif __CUDA_ARCH__ == 320 +#define CUDA_MULTIPRESSOR_MAX_REGISTERS 32768 +#define CUDA_MULTIPROCESSOR_MAX_BLOCKS 16 +#define CUDA_BLOCK_MAX_THREADS 1024 +#define CUDA_THREAD_MAX_REGISTERS 63 + +/* tunable parameters */ +#define CUDA_THREADS_BLOCK_WIDTH 16 +#define CUDA_KERNEL_MAX_REGISTERS 63 +#define CUDA_KERNEL_BRANCHED_MAX_REGISTERS 63 + +/* 5.0 and 5.2 */ +#elif __CUDA_ARCH__ == 500 || __CUDA_ARCH__ == 520 +#define CUDA_MULTIPRESSOR_MAX_REGISTERS 65536 +#define CUDA_MULTIPROCESSOR_MAX_BLOCKS 32 +#define CUDA_BLOCK_MAX_THREADS 1024 +#define CUDA_THREAD_MAX_REGISTERS 255 + +/* tunable parameters */ +#define CUDA_THREADS_BLOCK_WIDTH 16 +#define CUDA_KERNEL_MAX_REGISTERS 40 +#define CUDA_KERNEL_BRANCHED_MAX_REGISTERS 63 + +/* unknown architecture */ +#else +#error "Unknown or unsupported CUDA architecture, can't determine launch bounds" +#endif + +/* compute number of threads per block and minimum blocks per multiprocessor + * given the maximum number of registers per thread */ + +#define CUDA_LAUNCH_BOUNDS(threads_block_width, thread_num_registers) \ + __launch_bounds__( \ + threads_block_width*threads_block_width, \ + CUDA_MULTIPRESSOR_MAX_REGISTERS/(threads_block_width*threads_block_width*thread_num_registers) \ + ) + +/* sanity checks */ + +#if CUDA_THREADS_BLOCK_WIDTH*CUDA_THREADS_BLOCK_WIDTH > CUDA_BLOCK_MAX_THREADS +#error "Maximum number of threads per block exceeded" +#endif + +#if CUDA_MULTIPRESSOR_MAX_REGISTERS/(CUDA_THREADS_BLOCK_WIDTH*CUDA_THREADS_BLOCK_WIDTH*CUDA_KERNEL_MAX_REGISTERS) > CUDA_MULTIPROCESSOR_MAX_BLOCKS +#error "Maximum number of blocks per multiprocessor exceeded" +#endif + +#if CUDA_KERNEL_MAX_REGISTERS > CUDA_THREAD_MAX_REGISTERS +#error "Maximum number of registers per thread exceeded" +#endif + +#if CUDA_KERNEL_BRANCHED_MAX_REGISTERS > CUDA_THREAD_MAX_REGISTERS +#error "Maximum number of registers per thread exceeded" +#endif + +/* kernels */ + +extern "C" __global__ void +CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS) +kernel_cuda_path_trace(float *buffer, uint *rng_state, int sample, int sx, int sy, int sw, int sh, int offset, int stride) +{ + int x = sx + blockDim.x*blockIdx.x + threadIdx.x; + int y = sy + blockDim.y*blockIdx.y + threadIdx.y; + + if(x < sx + sw && y < sy + sh) + kernel_path_trace(NULL, buffer, rng_state, sample, x, y, offset, stride); +} + +#ifdef __BRANCHED_PATH__ +extern "C" __global__ void +CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_BRANCHED_MAX_REGISTERS) +kernel_cuda_branched_path_trace(float *buffer, uint *rng_state, int sample, int sx, int sy, int sw, int sh, int offset, int stride) +{ + int x = sx + blockDim.x*blockIdx.x + threadIdx.x; + int y = sy + blockDim.y*blockIdx.y + threadIdx.y; + + if(x < sx + sw && y < sy + sh) + kernel_branched_path_trace(NULL, buffer, rng_state, sample, x, y, offset, stride); +} +#endif + +extern "C" __global__ void +CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS) +kernel_cuda_convert_to_byte(uchar4 *rgba, float *buffer, float sample_scale, int sx, int sy, int sw, int sh, int offset, int stride) +{ + int x = sx + blockDim.x*blockIdx.x + threadIdx.x; + int y = sy + blockDim.y*blockIdx.y + threadIdx.y; + + if(x < sx + sw && y < sy + sh) + kernel_film_convert_to_byte(NULL, rgba, buffer, sample_scale, x, y, offset, stride); +} + +extern "C" __global__ void +CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS) +kernel_cuda_convert_to_half_float(uchar4 *rgba, float *buffer, float sample_scale, int sx, int sy, int sw, int sh, int offset, int stride) +{ + int x = sx + blockDim.x*blockIdx.x + threadIdx.x; + int y = sy + blockDim.y*blockIdx.y + threadIdx.y; + + if(x < sx + sw && y < sy + sh) + kernel_film_convert_to_half_float(NULL, rgba, buffer, sample_scale, x, y, offset, stride); +} + +extern "C" __global__ void +CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS) +kernel_cuda_shader(uint4 *input, float4 *output, int type, int sx, int sw, int offset, int sample) +{ + int x = sx + blockDim.x*blockIdx.x + threadIdx.x; + + if(x < sx + sw) + kernel_shader_evaluate(NULL, input, output, (ShaderEvalType)type, x, sample); +} + +extern "C" __global__ void +CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS) +kernel_cuda_bake(uint4 *input, float4 *output, int type, int sx, int sw, int offset, int sample) +{ + int x = sx + blockDim.x*blockIdx.x + threadIdx.x; + + if(x < sx + sw) + kernel_bake_evaluate(NULL, input, output, (ShaderEvalType)type, x, offset, sample); +} + +#endif + |