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authorMai Lavelle <mai.lavelle@gmail.com>2017-03-01 09:47:08 +0300
committerMai Lavelle <mai.lavelle@gmail.com>2017-03-08 09:31:07 +0300
commitcd7d5669d17070799e2d2a2b28f58a06c3417d7b (patch)
treec5420e4cd9432c44575c1e489b9890ddd8439ba9 /intern/cycles/kernel/kernels/cuda
parent4cf501b83557ed5d64dbd2ddb13e1e8c5add88f5 (diff)
Cycles: Remove sum_all_radiance kernel
This was only needed for the previous implementation of parallel samples. As we don't have that any more it can be removed. Real reason for removal tho is this: `per_sample_output_buffers` was being calculated too small and artifacts resulted. The tile buffer is already the correct size and calculating the size for `per_sample_output_buffers` is a bit difficult with the current layout of the code. As `per_sample_output_buffers` was only needed for `sum_all_radiance`, removing that kernel and writing output to the tile buffer directly fixes the artifacts.
Diffstat (limited to 'intern/cycles/kernel/kernels/cuda')
-rw-r--r--intern/cycles/kernel/kernels/cuda/kernel_split.cu2
1 files changed, 0 insertions, 2 deletions
diff --git a/intern/cycles/kernel/kernels/cuda/kernel_split.cu b/intern/cycles/kernel/kernels/cuda/kernel_split.cu
index 3a883265157..53a36b15e40 100644
--- a/intern/cycles/kernel/kernels/cuda/kernel_split.cu
+++ b/intern/cycles/kernel/kernels/cuda/kernel_split.cu
@@ -35,7 +35,6 @@
#include "../../split/kernel_direct_lighting.h"
#include "../../split/kernel_shadow_blocked.h"
#include "../../split/kernel_next_iteration_setup.h"
-#include "../../split/kernel_sum_all_radiance.h"
#include "../../kernel_film.h"
@@ -92,7 +91,6 @@ DEFINE_SPLIT_KERNEL_FUNCTION(holdout_emission_blurring_pathtermination_ao)
DEFINE_SPLIT_KERNEL_FUNCTION(direct_lighting)
DEFINE_SPLIT_KERNEL_FUNCTION(shadow_blocked)
DEFINE_SPLIT_KERNEL_FUNCTION(next_iteration_setup)
-DEFINE_SPLIT_KERNEL_FUNCTION(sum_all_radiance)
extern "C" __global__ void
CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS)