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authorSergey Sharybin <sergey.vfx@gmail.com>2015-05-21 15:40:04 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-05-22 14:31:34 +0300
commit2c503d8303299c27b874e11e89a1229c00dfa55d (patch)
treead9840adab05d881191fabc39b402dc66b83b36d /intern/cycles/kernel/kernels/opencl/kernel.cl
parent7f4d5850fec772522729aff61d3695095fff0831 (diff)
Cycles: Restructure kernel files organization
Since the kernel split work we're now having quite a few of new files, majority of which are related on the kernel entry points. Keeping those files in the root kernel folder will eventually make it really hard to follow which files are actual implementation of Cycles kernel. Those files are now moved to kernel/kernels/<device_type>. This way adding extra entry points will be less noisy. It is also nice to have all device-specific files grouped together. Another change is in the way how split kernel invokes logic. Previously all the logic was implemented directly in the .cl files, which makes it a bit tricky to re-use the logic across other devices. Since we'll likely be looking into doing same split work for CUDA devices eventually it makes sense to move logic from .cl files to header files. Those files are stored in kernel/split. This does not mean the header files will not give error messages when tried to be included from other devices and their arguments will likely be changed, but having such separation is a good start anyway. There should be no functional changes. Reviewers: juicyfruit, dingto Differential Revision: https://developer.blender.org/D1314
Diffstat (limited to 'intern/cycles/kernel/kernels/opencl/kernel.cl')
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel.cl174
1 files changed, 174 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernels/opencl/kernel.cl b/intern/cycles/kernel/kernels/opencl/kernel.cl
new file mode 100644
index 00000000000..bffcd53bab3
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel.cl
@@ -0,0 +1,174 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/* OpenCL kernel entry points - unfinished */
+
+#include "../../kernel_compat_opencl.h"
+#include "../../kernel_math.h"
+#include "../../kernel_types.h"
+#include "../../kernel_globals.h"
+
+#include "../../kernel_film.h"
+#include "../../kernel_path.h"
+#include "../../kernel_bake.h"
+
+#ifdef __COMPILE_ONLY_MEGAKERNEL__
+
+__kernel void kernel_ocl_path_trace(
+ ccl_constant KernelData *data,
+ ccl_global float *buffer,
+ ccl_global uint *rng_state,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ int sample,
+ int sx, int sy, int sw, int sh, int offset, int stride)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+ int y = sy + get_global_id(1);
+
+ if(x < sx + sw && y < sy + sh)
+ kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
+}
+
+#else // __COMPILE_ONLY_MEGAKERNEL__
+
+__kernel void kernel_ocl_shader(
+ ccl_constant KernelData *data,
+ ccl_global uint4 *input,
+ ccl_global float4 *output,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ int type, int sx, int sw, int offset, int sample)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+
+ if(x < sx + sw)
+ kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, x, sample);
+}
+
+__kernel void kernel_ocl_bake(
+ ccl_constant KernelData *data,
+ ccl_global uint4 *input,
+ ccl_global float4 *output,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ int type, int sx, int sw, int offset, int sample)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+
+ if(x < sx + sw) {
+#if defined(__KERNEL_OPENCL_NVIDIA__) && __COMPUTE_CAPABILITY__ < 300
+ /* NVidia compiler is spending infinite amount of time trying
+ * to deal with kernel_bake_evaluate() on architectures prior
+ * to sm_30.
+ * For now we disable baking kernel for those devices, so at
+ * least rendering with split kernel could be compiled.
+ */
+ output[x] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+#else
+ kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, x, offset, sample);
+#endif
+ }
+}
+
+__kernel void kernel_ocl_convert_to_byte(
+ ccl_constant KernelData *data,
+ ccl_global uchar4 *rgba,
+ ccl_global float *buffer,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ float sample_scale,
+ int sx, int sy, int sw, int sh, int offset, int stride)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+ int y = sy + get_global_id(1);
+
+ if(x < sx + sw && y < sy + sh)
+ kernel_film_convert_to_byte(kg, rgba, buffer, sample_scale, x, y, offset, stride);
+}
+
+__kernel void kernel_ocl_convert_to_half_float(
+ ccl_constant KernelData *data,
+ ccl_global uchar4 *rgba,
+ ccl_global float *buffer,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ float sample_scale,
+ int sx, int sy, int sw, int sh, int offset, int stride)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+ int y = sy + get_global_id(1);
+
+ if(x < sx + sw && y < sy + sh)
+ kernel_film_convert_to_half_float(kg, rgba, buffer, sample_scale, x, y, offset, stride);
+}
+
+#endif // __COMPILE_ONLY_MEGAKERNEL__ \ No newline at end of file