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authorJulian Eisel <eiseljulian@gmail.com>2017-04-04 22:39:57 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-04-04 22:39:57 +0300
commit7576ad3d043ac5d15e0c5a68e65339904441b5e7 (patch)
treebb990cce1eec04d45ab57e8a42af2669f9d7522f /intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl
parent10b24eabbab0193f6944cdf3bec7b386c75d5445 (diff)
parentdb0f67f46454fd0bfeb886d3e61227b65fbc6ac1 (diff)
Merge branch 'blender2.8' into transform-manipulatorstransform-manipulators
Conflicts: intern/gawain/gawain/immediate.h intern/gawain/src/immediate.c source/blender/editors/physics/physics_ops.c source/blender/editors/screen/glutil.c source/blender/editors/space_view3d/space_view3d.c source/blender/editors/space_view3d/view3d_draw.c source/blender/editors/space_view3d/view3d_edit.c source/blender/editors/space_view3d/view3d_ops.c source/blender/editors/transform/transform_manipulator.c
Diffstat (limited to 'intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl')
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl97
1 files changed, 5 insertions, 92 deletions
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl b/intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl
index 6d49b6294a8..6d207253a40 100644
--- a/intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl
+++ b/intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl
@@ -14,101 +14,14 @@
* limitations under the License.
*/
-#include "split/kernel_next_iteration_setup.h"
+#include "kernel/kernel_compat_opencl.h"
+#include "kernel/split/kernel_split_common.h"
+#include "kernel/split/kernel_next_iteration_setup.h"
__kernel void kernel_ocl_path_trace_next_iteration_setup(
ccl_global char *kg,
- ccl_constant KernelData *data,
- ccl_global char *sd, /* Required for setting up ray for next iteration */
- ccl_global uint *rng_coop, /* Required for setting up ray for next iteration */
- ccl_global float3 *throughput_coop, /* Required for setting up ray for next iteration */
- PathRadiance *PathRadiance_coop, /* Required for setting up ray for next iteration */
- ccl_global Ray *Ray_coop, /* Required for setting up ray for next iteration */
- ccl_global PathState *PathState_coop, /* Required for setting up ray for next iteration */
- ccl_global Ray *LightRay_dl_coop, /* Required for radiance update - direct lighting */
- ccl_global int *ISLamp_coop, /* Required for radiance update - direct lighting */
- ccl_global BsdfEval *BSDFEval_coop, /* Required for radiance update - direct lighting */
- ccl_global Ray *LightRay_ao_coop, /* Required for radiance update - AO */
- ccl_global float3 *AOBSDF_coop, /* Required for radiance update - AO */
- ccl_global float3 *AOAlpha_coop, /* Required for radiance update - AO */
- ccl_global char *ray_state, /* Denotes the state of each ray */
- ccl_global int *Queue_data, /* Queue memory */
- ccl_global int *Queue_index, /* Tracks the number of elements in each queue */
- int queuesize, /* Size (capacity) of each queue */
- ccl_global char *use_queues_flag) /* flag to decide if scene_intersect kernel should
- * use queues to fetch ray index */
+ ccl_constant KernelData *data)
{
ccl_local unsigned int local_queue_atomics;
- if(get_local_id(0) == 0 && get_local_id(1) == 0) {
- local_queue_atomics = 0;
- }
- barrier(CLK_LOCAL_MEM_FENCE);
-
- if(get_global_id(0) == 0 && get_global_id(1) == 0) {
- /* If we are here, then it means that scene-intersect kernel
- * has already been executed atleast once. From the next time,
- * scene-intersect kernel may operate on queues to fetch ray index
- */
- use_queues_flag[0] = 1;
-
- /* Mark queue indices of QUEUE_SHADOW_RAY_CAST_AO_RAYS and
- * QUEUE_SHADOW_RAY_CAST_DL_RAYS queues that were made empty during the
- * previous kernel.
- */
- Queue_index[QUEUE_SHADOW_RAY_CAST_AO_RAYS] = 0;
- Queue_index[QUEUE_SHADOW_RAY_CAST_DL_RAYS] = 0;
- }
-
- char enqueue_flag = 0;
- int ray_index = get_global_id(1) * get_global_size(0) + get_global_id(0);
- ray_index = get_ray_index(ray_index,
- QUEUE_ACTIVE_AND_REGENERATED_RAYS,
- Queue_data,
- queuesize,
- 0);
-
-#ifdef __COMPUTE_DEVICE_GPU__
- /* If we are executing on a GPU device, we exit all threads that are not
- * required.
- *
- * If we are executing on a CPU device, then we need to keep all threads
- * active since we have barrier() calls later in the kernel. CPU devices,
- * expect all threads to execute barrier statement.
- */
- if(ray_index == QUEUE_EMPTY_SLOT) {
- return;
- }
-#endif
-
-#ifndef __COMPUTE_DEVICE_GPU__
- if(ray_index != QUEUE_EMPTY_SLOT) {
-#endif
- enqueue_flag = kernel_next_iteration_setup((KernelGlobals *)kg,
- (ShaderData *)sd,
- rng_coop,
- throughput_coop,
- PathRadiance_coop,
- Ray_coop,
- PathState_coop,
- LightRay_dl_coop,
- ISLamp_coop,
- BSDFEval_coop,
- LightRay_ao_coop,
- AOBSDF_coop,
- AOAlpha_coop,
- ray_state,
- use_queues_flag,
- ray_index);
-#ifndef __COMPUTE_DEVICE_GPU__
- }
-#endif
-
- /* Enqueue RAY_UPDATE_BUFFER rays. */
- enqueue_ray_index_local(ray_index,
- QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS,
- enqueue_flag,
- queuesize,
- &local_queue_atomics,
- Queue_data,
- Queue_index);
+ kernel_next_iteration_setup((KernelGlobals*)kg, &local_queue_atomics);
}