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authorSergey Sharybin <sergey.vfx@gmail.com>2015-05-21 15:40:04 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-05-22 14:31:34 +0300
commit2c503d8303299c27b874e11e89a1229c00dfa55d (patch)
treead9840adab05d881191fabc39b402dc66b83b36d /intern/cycles/kernel/kernels/opencl
parent7f4d5850fec772522729aff61d3695095fff0831 (diff)
Cycles: Restructure kernel files organization
Since the kernel split work we're now having quite a few of new files, majority of which are related on the kernel entry points. Keeping those files in the root kernel folder will eventually make it really hard to follow which files are actual implementation of Cycles kernel. Those files are now moved to kernel/kernels/<device_type>. This way adding extra entry points will be less noisy. It is also nice to have all device-specific files grouped together. Another change is in the way how split kernel invokes logic. Previously all the logic was implemented directly in the .cl files, which makes it a bit tricky to re-use the logic across other devices. Since we'll likely be looking into doing same split work for CUDA devices eventually it makes sense to move logic from .cl files to header files. Those files are stored in kernel/split. This does not mean the header files will not give error messages when tried to be included from other devices and their arguments will likely be changed, but having such separation is a good start anyway. There should be no functional changes. Reviewers: juicyfruit, dingto Differential Revision: https://developer.blender.org/D1314
Diffstat (limited to 'intern/cycles/kernel/kernels/opencl')
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel.cl174
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_background_buffer_update.cl81
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_data_init.cl242
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_direct_lighting.cl47
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl67
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_lamp_emission.cl52
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl59
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_queue_enqueue.cl29
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_scene_intersect.cl53
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_shader_eval.cl43
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_shadow_blocked.cl47
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_sum_all_radiance.cl38
12 files changed, 932 insertions, 0 deletions
diff --git a/intern/cycles/kernel/kernels/opencl/kernel.cl b/intern/cycles/kernel/kernels/opencl/kernel.cl
new file mode 100644
index 00000000000..bffcd53bab3
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel.cl
@@ -0,0 +1,174 @@
+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/* OpenCL kernel entry points - unfinished */
+
+#include "../../kernel_compat_opencl.h"
+#include "../../kernel_math.h"
+#include "../../kernel_types.h"
+#include "../../kernel_globals.h"
+
+#include "../../kernel_film.h"
+#include "../../kernel_path.h"
+#include "../../kernel_bake.h"
+
+#ifdef __COMPILE_ONLY_MEGAKERNEL__
+
+__kernel void kernel_ocl_path_trace(
+ ccl_constant KernelData *data,
+ ccl_global float *buffer,
+ ccl_global uint *rng_state,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ int sample,
+ int sx, int sy, int sw, int sh, int offset, int stride)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+ int y = sy + get_global_id(1);
+
+ if(x < sx + sw && y < sy + sh)
+ kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
+}
+
+#else // __COMPILE_ONLY_MEGAKERNEL__
+
+__kernel void kernel_ocl_shader(
+ ccl_constant KernelData *data,
+ ccl_global uint4 *input,
+ ccl_global float4 *output,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ int type, int sx, int sw, int offset, int sample)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+
+ if(x < sx + sw)
+ kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, x, sample);
+}
+
+__kernel void kernel_ocl_bake(
+ ccl_constant KernelData *data,
+ ccl_global uint4 *input,
+ ccl_global float4 *output,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ int type, int sx, int sw, int offset, int sample)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+
+ if(x < sx + sw) {
+#if defined(__KERNEL_OPENCL_NVIDIA__) && __COMPUTE_CAPABILITY__ < 300
+ /* NVidia compiler is spending infinite amount of time trying
+ * to deal with kernel_bake_evaluate() on architectures prior
+ * to sm_30.
+ * For now we disable baking kernel for those devices, so at
+ * least rendering with split kernel could be compiled.
+ */
+ output[x] = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
+#else
+ kernel_bake_evaluate(kg, input, output, (ShaderEvalType)type, x, offset, sample);
+#endif
+ }
+}
+
+__kernel void kernel_ocl_convert_to_byte(
+ ccl_constant KernelData *data,
+ ccl_global uchar4 *rgba,
+ ccl_global float *buffer,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ float sample_scale,
+ int sx, int sy, int sw, int sh, int offset, int stride)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+ int y = sy + get_global_id(1);
+
+ if(x < sx + sw && y < sy + sh)
+ kernel_film_convert_to_byte(kg, rgba, buffer, sample_scale, x, y, offset, stride);
+}
+
+__kernel void kernel_ocl_convert_to_half_float(
+ ccl_constant KernelData *data,
+ ccl_global uchar4 *rgba,
+ ccl_global float *buffer,
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ float sample_scale,
+ int sx, int sy, int sw, int sh, int offset, int stride)
+{
+ KernelGlobals kglobals, *kg = &kglobals;
+
+ kg->data = data;
+
+#define KERNEL_TEX(type, ttype, name) \
+ kg->name = name;
+#include "../../kernel_textures.h"
+
+ int x = sx + get_global_id(0);
+ int y = sy + get_global_id(1);
+
+ if(x < sx + sw && y < sy + sh)
+ kernel_film_convert_to_half_float(kg, rgba, buffer, sample_scale, x, y, offset, stride);
+}
+
+#endif // __COMPILE_ONLY_MEGAKERNEL__ \ No newline at end of file
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_background_buffer_update.cl b/intern/cycles/kernel/kernels/opencl/kernel_background_buffer_update.cl
new file mode 100644
index 00000000000..2d1944d01e6
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_background_buffer_update.cl
@@ -0,0 +1,81 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_background_buffer_update.h"
+
+__kernel void kernel_ocl_path_trace_background_buffer_update(
+ ccl_global char *globals,
+ ccl_constant KernelData *data,
+ ccl_global char *shader_data,
+ ccl_global float *per_sample_output_buffers,
+ ccl_global uint *rng_state,
+ ccl_global uint *rng_coop, /* Required for buffer Update */
+ ccl_global float3 *throughput_coop, /* Required for background hit processing */
+ PathRadiance *PathRadiance_coop, /* Required for background hit processing and buffer Update */
+ ccl_global Ray *Ray_coop, /* Required for background hit processing */
+ ccl_global PathState *PathState_coop, /* Required for background hit processing */
+ ccl_global float *L_transparent_coop, /* Required for background hit processing and buffer Update */
+ ccl_global char *ray_state, /* Stores information on the current state of a ray */
+ int sw, int sh, int sx, int sy, int stride,
+ int rng_state_offset_x,
+ int rng_state_offset_y,
+ int rng_state_stride,
+ ccl_global unsigned int *work_array, /* Denotes work of each ray */
+ ccl_global int *Queue_data, /* Queues memory */
+ ccl_global int *Queue_index, /* Tracks the number of elements in each queue */
+ int queuesize, /* Size (capacity) of each queue */
+ int end_sample,
+ int start_sample,
+#ifdef __WORK_STEALING__
+ ccl_global unsigned int *work_pool_wgs,
+ unsigned int num_samples,
+#endif
+#ifdef __KERNEL_DEBUG__
+ DebugData *debugdata_coop,
+#endif
+ int parallel_samples) /* Number of samples to be processed in parallel */
+{
+ kernel_background_buffer_update(globals,
+ data,
+ shader_data,
+ per_sample_output_buffers,
+ rng_state,
+ rng_coop,
+ throughput_coop,
+ PathRadiance_coop,
+ Ray_coop,
+ PathState_coop,
+ L_transparent_coop,
+ ray_state,
+ sw, sh, sx, sy, stride,
+ rng_state_offset_x,
+ rng_state_offset_y,
+ rng_state_stride,
+ work_array,
+ Queue_data,
+ Queue_index,
+ queuesize,
+ end_sample,
+ start_sample,
+#ifdef __WORK_STEALING__
+ work_pool_wgs,
+ num_samples,
+#endif
+#ifdef __KERNEL_DEBUG__
+ debugdata_coop,
+#endif
+ parallel_samples);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_data_init.cl b/intern/cycles/kernel/kernels/opencl/kernel_data_init.cl
new file mode 100644
index 00000000000..015f0872413
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_data_init.cl
@@ -0,0 +1,242 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_data_init.h"
+
+__kernel void kernel_ocl_path_trace_data_init(
+ ccl_global char *globals,
+ ccl_global char *shader_data_sd, /* Arguments related to ShaderData */
+ ccl_global char *shader_data_sd_DL_shadow, /* Arguments related to ShaderData */
+
+ ccl_global float3 *P_sd,
+ ccl_global float3 *P_sd_DL_shadow,
+
+ ccl_global float3 *N_sd,
+ ccl_global float3 *N_sd_DL_shadow,
+
+ ccl_global float3 *Ng_sd,
+ ccl_global float3 *Ng_sd_DL_shadow,
+
+ ccl_global float3 *I_sd,
+ ccl_global float3 *I_sd_DL_shadow,
+
+ ccl_global int *shader_sd,
+ ccl_global int *shader_sd_DL_shadow,
+
+ ccl_global int *flag_sd,
+ ccl_global int *flag_sd_DL_shadow,
+
+ ccl_global int *prim_sd,
+ ccl_global int *prim_sd_DL_shadow,
+
+ ccl_global int *type_sd,
+ ccl_global int *type_sd_DL_shadow,
+
+ ccl_global float *u_sd,
+ ccl_global float *u_sd_DL_shadow,
+
+ ccl_global float *v_sd,
+ ccl_global float *v_sd_DL_shadow,
+
+ ccl_global int *object_sd,
+ ccl_global int *object_sd_DL_shadow,
+
+ ccl_global float *time_sd,
+ ccl_global float *time_sd_DL_shadow,
+
+ ccl_global float *ray_length_sd,
+ ccl_global float *ray_length_sd_DL_shadow,
+
+ ccl_global int *ray_depth_sd,
+ ccl_global int *ray_depth_sd_DL_shadow,
+
+ ccl_global int *transparent_depth_sd,
+ ccl_global int *transparent_depth_sd_DL_shadow,
+
+ /* Ray differentials. */
+ ccl_global differential3 *dP_sd,
+ ccl_global differential3 *dP_sd_DL_shadow,
+
+ ccl_global differential3 *dI_sd,
+ ccl_global differential3 *dI_sd_DL_shadow,
+
+ ccl_global differential *du_sd,
+ ccl_global differential *du_sd_DL_shadow,
+
+ ccl_global differential *dv_sd,
+ ccl_global differential *dv_sd_DL_shadow,
+
+ /* Dp/Du */
+ ccl_global float3 *dPdu_sd,
+ ccl_global float3 *dPdu_sd_DL_shadow,
+
+ ccl_global float3 *dPdv_sd,
+ ccl_global float3 *dPdv_sd_DL_shadow,
+
+ /* Object motion. */
+ ccl_global Transform *ob_tfm_sd,
+ ccl_global Transform *ob_tfm_sd_DL_shadow,
+
+ ccl_global Transform *ob_itfm_sd,
+ ccl_global Transform *ob_itfm_sd_DL_shadow,
+
+ ShaderClosure *closure_sd,
+ ShaderClosure *closure_sd_DL_shadow,
+
+ ccl_global int *num_closure_sd,
+ ccl_global int *num_closure_sd_DL_shadow,
+
+ ccl_global float *randb_closure_sd,
+ ccl_global float *randb_closure_sd_DL_shadow,
+
+ ccl_global float3 *ray_P_sd,
+ ccl_global float3 *ray_P_sd_DL_shadow,
+
+ ccl_global differential3 *ray_dP_sd,
+ ccl_global differential3 *ray_dP_sd_DL_shadow,
+
+ ccl_constant KernelData *data,
+ ccl_global float *per_sample_output_buffers,
+ ccl_global uint *rng_state,
+ ccl_global uint *rng_coop, /* rng array to store rng values for all rays */
+ ccl_global float3 *throughput_coop, /* throughput array to store throughput values for all rays */
+ ccl_global float *L_transparent_coop, /* L_transparent array to store L_transparent values for all rays */
+ PathRadiance *PathRadiance_coop, /* PathRadiance array to store PathRadiance values for all rays */
+ ccl_global Ray *Ray_coop, /* Ray array to store Ray information for all rays */
+ ccl_global PathState *PathState_coop, /* PathState array to store PathState information for all rays */
+ ccl_global char *ray_state, /* Stores information on current state of a ray */
+
+#define KERNEL_TEX(type, ttype, name) \
+ ccl_global type *name,
+#include "../../kernel_textures.h"
+
+ int start_sample, int sx, int sy, int sw, int sh, int offset, int stride,
+ int rng_state_offset_x,
+ int rng_state_offset_y,
+ int rng_state_stride,
+ ccl_global int *Queue_data, /* Memory for queues */
+ ccl_global int *Queue_index, /* Tracks the number of elements in queues */
+ int queuesize, /* size (capacity) of the queue */
+ ccl_global char *use_queues_flag, /* flag to decide if scene-intersect kernel should use queues to fetch ray index */
+ ccl_global unsigned int *work_array, /* work array to store which work each ray belongs to */
+#ifdef __WORK_STEALING__
+ ccl_global unsigned int *work_pool_wgs, /* Work pool for each work group */
+ unsigned int num_samples, /* Total number of samples per pixel */
+#endif
+#ifdef __KERNEL_DEBUG__
+ DebugData *debugdata_coop,
+#endif
+ int parallel_samples /* Number of samples to be processed in parallel */
+ )
+{
+ kernel_data_init(globals,
+ shader_data_sd,
+ shader_data_sd_DL_shadow,
+ P_sd,
+ P_sd_DL_shadow,
+ N_sd,
+ N_sd_DL_shadow,
+ Ng_sd,
+ Ng_sd_DL_shadow,
+ I_sd,
+ I_sd_DL_shadow,
+ shader_sd,
+ shader_sd_DL_shadow,
+ flag_sd,
+ flag_sd_DL_shadow,
+ prim_sd,
+ prim_sd_DL_shadow,
+ type_sd,
+ type_sd_DL_shadow,
+ u_sd,
+ u_sd_DL_shadow,
+ v_sd,
+ v_sd_DL_shadow,
+ object_sd,
+ object_sd_DL_shadow,
+ time_sd,
+ time_sd_DL_shadow,
+ ray_length_sd,
+ ray_length_sd_DL_shadow,
+ ray_depth_sd,
+ ray_depth_sd_DL_shadow,
+ transparent_depth_sd,
+ transparent_depth_sd_DL_shadow,
+
+ /* Ray differentials. */
+ dP_sd,
+ dP_sd_DL_shadow,
+ dI_sd,
+ dI_sd_DL_shadow,
+ du_sd,
+ du_sd_DL_shadow,
+ dv_sd,
+ dv_sd_DL_shadow,
+
+ /* Dp/Du */
+ dPdu_sd,
+ dPdu_sd_DL_shadow,
+ dPdv_sd,
+ dPdv_sd_DL_shadow,
+
+ /* Object motion. */
+ ob_tfm_sd,
+ ob_tfm_sd_DL_shadow,
+ ob_itfm_sd,
+ ob_itfm_sd_DL_shadow,
+
+ closure_sd,
+ closure_sd_DL_shadow,
+ num_closure_sd,
+ num_closure_sd_DL_shadow,
+ randb_closure_sd,
+ randb_closure_sd_DL_shadow,
+ ray_P_sd,
+ ray_P_sd_DL_shadow,
+ ray_dP_sd,
+ ray_dP_sd_DL_shadow,
+ data,
+ per_sample_output_buffers,
+ rng_state,
+ rng_coop,
+ throughput_coop,
+ L_transparent_coop,
+ PathRadiance_coop,
+ Ray_coop,
+ PathState_coop,
+ ray_state,
+
+#define KERNEL_TEX(type, ttype, name) name,
+#include "../../kernel_textures.h"
+
+ start_sample, sx, sy, sw, sh, offset, stride,
+ rng_state_offset_x,
+ rng_state_offset_y,
+ rng_state_stride,
+ Queue_data,
+ Queue_index,
+ queuesize,
+ use_queues_flag,
+ work_array,
+#ifdef __WORK_STEALING__
+ work_pool_wgs,
+ num_samples,
+#endif
+#ifdef __KERNEL_DEBUG__
+ debugdata_coop,
+#endif
+ parallel_samples);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_direct_lighting.cl b/intern/cycles/kernel/kernels/opencl/kernel_direct_lighting.cl
new file mode 100644
index 00000000000..0b22c6d0864
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_direct_lighting.cl
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_direct_lighting.h"
+
+__kernel void kernel_ocl_path_trace_direct_lighting(
+ ccl_global char *globals,
+ ccl_constant KernelData *data,
+ ccl_global char *shader_data, /* Required for direct lighting */
+ ccl_global char *shader_DL, /* Required for direct lighting */
+ ccl_global uint *rng_coop, /* Required for direct lighting */
+ ccl_global PathState *PathState_coop, /* Required for direct lighting */
+ ccl_global int *ISLamp_coop, /* Required for direct lighting */
+ ccl_global Ray *LightRay_coop, /* Required for direct lighting */
+ ccl_global BsdfEval *BSDFEval_coop, /* Required for direct lighting */
+ ccl_global char *ray_state, /* Denotes the state of each ray */
+ ccl_global int *Queue_data, /* Queue memory */
+ ccl_global int *Queue_index, /* Tracks the number of elements in each queue */
+ int queuesize) /* Size (capacity) of each queue */
+{
+ kernel_direct_lighting(globals,
+ data,
+ shader_data,
+ shader_DL,
+ rng_coop,
+ PathState_coop,
+ ISLamp_coop,
+ LightRay_coop,
+ BSDFEval_coop,
+ ray_state,
+ Queue_data,
+ Queue_index,
+ queuesize);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl b/intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl
new file mode 100644
index 00000000000..502f10a7a59
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_holdout_emission_blurring_pathtermination_ao.cl
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_holdout_emission_blurring_pathtermination_ao.h"
+
+__kernel void kernel_ocl_path_trace_holdout_emission_blurring_pathtermination_ao(
+ ccl_global char *globals,
+ ccl_constant KernelData *data,
+ ccl_global char *shader_data, /* Required throughout the kernel except probabilistic path termination and AO */
+ ccl_global float *per_sample_output_buffers,
+ ccl_global uint *rng_coop, /* Required for "kernel_write_data_passes" and AO */
+ ccl_global float3 *throughput_coop, /* Required for handling holdout material and AO */
+ ccl_global float *L_transparent_coop, /* Required for handling holdout material */
+ PathRadiance *PathRadiance_coop, /* Required for "kernel_write_data_passes" and indirect primitive emission */
+ ccl_global PathState *PathState_coop, /* Required throughout the kernel and AO */
+ Intersection *Intersection_coop, /* Required for indirect primitive emission */
+ ccl_global float3 *AOAlpha_coop, /* Required for AO */
+ ccl_global float3 *AOBSDF_coop, /* Required for AO */
+ ccl_global Ray *AOLightRay_coop, /* Required for AO */
+ int sw, int sh, int sx, int sy, int stride,
+ ccl_global char *ray_state, /* Denotes the state of each ray */
+ ccl_global unsigned int *work_array, /* Denotes the work that each ray belongs to */
+ ccl_global int *Queue_data, /* Queue memory */
+ ccl_global int *Queue_index, /* Tracks the number of elements in each queue */
+ int queuesize, /* Size (capacity) of each queue */
+#ifdef __WORK_STEALING__
+ unsigned int start_sample,
+#endif
+ int parallel_samples) /* Number of samples to be processed in parallel */
+{
+ kernel_holdout_emission_blurring_pathtermination_ao(globals,
+ data,
+ shader_data,
+ per_sample_output_buffers,
+ rng_coop,
+ throughput_coop,
+ L_transparent_coop,
+ PathRadiance_coop,
+ PathState_coop,
+ Intersection_coop,
+ AOAlpha_coop,
+ AOBSDF_coop,
+ AOLightRay_coop,
+ sw, sh, sx, sy, stride,
+ ray_state,
+ work_array,
+ Queue_data,
+ Queue_index,
+ queuesize,
+#ifdef __WORK_STEALING__
+ start_sample,
+#endif
+ parallel_samples);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_lamp_emission.cl b/intern/cycles/kernel/kernels/opencl/kernel_lamp_emission.cl
new file mode 100644
index 00000000000..af83e68b53e
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_lamp_emission.cl
@@ -0,0 +1,52 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_lamp_emission.h"
+
+__kernel void kernel_ocl_path_trace_lamp_emission(
+ ccl_global char *globals,
+ ccl_constant KernelData *data,
+ ccl_global char *shader_data, /* Required for lamp emission */
+ ccl_global float3 *throughput_coop, /* Required for lamp emission */
+ PathRadiance *PathRadiance_coop, /* Required for lamp emission */
+ ccl_global Ray *Ray_coop, /* Required for lamp emission */
+ ccl_global PathState *PathState_coop, /* Required for lamp emission */
+ Intersection *Intersection_coop, /* Required for lamp emission */
+ ccl_global char *ray_state, /* Denotes the state of each ray */
+ int sw, int sh,
+ ccl_global int *Queue_data, /* Memory for queues */
+ ccl_global int *Queue_index, /* Tracks the number of elements in queues */
+ int queuesize, /* Size (capacity) of queues */
+ ccl_global char *use_queues_flag, /* used to decide if this kernel should use queues to fetch ray index */
+ int parallel_samples /* Number of samples to be processed in parallel */
+ )
+{
+ kernel_lamp_emission(globals,
+ data,
+ shader_data,
+ throughput_coop,
+ PathRadiance_coop,
+ Ray_coop,
+ PathState_coop,
+ Intersection_coop,
+ ray_state,
+ sw, sh,
+ Queue_data,
+ Queue_index,
+ queuesize,
+ use_queues_flag,
+ parallel_samples);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl b/intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl
new file mode 100644
index 00000000000..4acd991f0b4
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_next_iteration_setup.cl
@@ -0,0 +1,59 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_next_iteration_setup.h"
+
+__kernel void kernel_ocl_path_trace_next_iteration_setup(
+ ccl_global char *globals,
+ ccl_constant KernelData *data,
+ ccl_global char *shader_data, /* Required for setting up ray for next iteration */
+ ccl_global uint *rng_coop, /* Required for setting up ray for next iteration */
+ ccl_global float3 *throughput_coop, /* Required for setting up ray for next iteration */
+ PathRadiance *PathRadiance_coop, /* Required for setting up ray for next iteration */
+ ccl_global Ray *Ray_coop, /* Required for setting up ray for next iteration */
+ ccl_global PathState *PathState_coop, /* Required for setting up ray for next iteration */
+ ccl_global Ray *LightRay_dl_coop, /* Required for radiance update - direct lighting */
+ ccl_global int *ISLamp_coop, /* Required for radiance update - direct lighting */
+ ccl_global BsdfEval *BSDFEval_coop, /* Required for radiance update - direct lighting */
+ ccl_global Ray *LightRay_ao_coop, /* Required for radiance update - AO */
+ ccl_global float3 *AOBSDF_coop, /* Required for radiance update - AO */
+ ccl_global float3 *AOAlpha_coop, /* Required for radiance update - AO */
+ ccl_global char *ray_state, /* Denotes the state of each ray */
+ ccl_global int *Queue_data, /* Queue memory */
+ ccl_global int *Queue_index, /* Tracks the number of elements in each queue */
+ int queuesize, /* Size (capacity) of each queue */
+ ccl_global char *use_queues_flag) /* flag to decide if scene_intersect kernel should use queues to fetch ray index */
+{
+ kernel_next_iteration_setup(globals,
+ data,
+ shader_data,
+ rng_coop,
+ throughput_coop,
+ PathRadiance_coop,
+ Ray_coop,
+ PathState_coop,
+ LightRay_dl_coop,
+ ISLamp_coop,
+ BSDFEval_coop,
+ LightRay_ao_coop,
+ AOBSDF_coop,
+ AOAlpha_coop,
+ ray_state,
+ Queue_data,
+ Queue_index,
+ queuesize,
+ use_queues_flag);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_queue_enqueue.cl b/intern/cycles/kernel/kernels/opencl/kernel_queue_enqueue.cl
new file mode 100644
index 00000000000..62cf08c387d
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_queue_enqueue.cl
@@ -0,0 +1,29 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_queue_enqueue.h"
+
+__kernel void kernel_ocl_path_trace_queue_enqueue(
+ ccl_global int *Queue_data, /* Queue memory */
+ ccl_global int *Queue_index, /* Tracks the number of elements in each queue */
+ ccl_global char *ray_state, /* Denotes the state of each ray */
+ int queuesize) /* Size (capacity) of each queue */
+{
+ kernel_queue_enqueue(Queue_data,
+ Queue_index,
+ ray_state,
+ queuesize);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_scene_intersect.cl b/intern/cycles/kernel/kernels/opencl/kernel_scene_intersect.cl
new file mode 100644
index 00000000000..d219874d391
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_scene_intersect.cl
@@ -0,0 +1,53 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_scene_intersect.h"
+
+__kernel void kernel_ocl_path_trace_scene_intersect(
+ ccl_global char *globals,
+ ccl_constant KernelData *data,
+ ccl_global uint *rng_coop,
+ ccl_global Ray *Ray_coop, /* Required for scene_intersect */
+ ccl_global PathState *PathState_coop, /* Required for scene_intersect */
+ Intersection *Intersection_coop, /* Required for scene_intersect */
+ ccl_global char *ray_state, /* Denotes the state of each ray */
+ int sw, int sh,
+ ccl_global int *Queue_data, /* Memory for queues */
+ ccl_global int *Queue_index, /* Tracks the number of elements in queues */
+ int queuesize, /* Size (capacity) of queues */
+ ccl_global char *use_queues_flag, /* used to decide if this kernel should use queues to fetch ray index */
+#ifdef __KERNEL_DEBUG__
+ DebugData *debugdata_coop,
+#endif
+ int parallel_samples) /* Number of samples to be processed in parallel */
+{
+ kernel_scene_intersect(globals,
+ data,
+ rng_coop,
+ Ray_coop,
+ PathState_coop,
+ Intersection_coop,
+ ray_state,
+ sw, sh,
+ Queue_data,
+ Queue_index,
+ queuesize,
+ use_queues_flag,
+#ifdef __KERNEL_DEBUG__
+ debugdata_coop,
+#endif
+ parallel_samples);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_shader_eval.cl b/intern/cycles/kernel/kernels/opencl/kernel_shader_eval.cl
new file mode 100644
index 00000000000..04769d7d792
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_shader_eval.cl
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_shader_eval.h"
+
+__kernel void kernel_ocl_path_trace_shader_eval(
+ ccl_global char *globals,
+ ccl_constant KernelData *data,
+ ccl_global char *shader_data, /* Output ShaderData structure to be filled */
+ ccl_global uint *rng_coop, /* Required for rbsdf calculation */
+ ccl_global Ray *Ray_coop, /* Required for setting up shader from ray */
+ ccl_global PathState *PathState_coop, /* Required for all functions in this kernel */
+ Intersection *Intersection_coop, /* Required for setting up shader from ray */
+ ccl_global char *ray_state, /* Denotes the state of each ray */
+ ccl_global int *Queue_data, /* queue memory */
+ ccl_global int *Queue_index, /* Tracks the number of elements in each queue */
+ int queuesize) /* Size (capacity) of each queue */
+{
+ kernel_shader_eval(globals,
+ data,
+ shader_data,
+ rng_coop,
+ Ray_coop,
+ PathState_coop,
+ Intersection_coop,
+ ray_state,
+ Queue_data,
+ Queue_index,
+ queuesize);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_shadow_blocked.cl b/intern/cycles/kernel/kernels/opencl/kernel_shadow_blocked.cl
new file mode 100644
index 00000000000..9d57364c8d6
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_shadow_blocked.cl
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_shadow_blocked.h"
+
+__kernel void kernel_ocl_path_trace_shadow_blocked(
+ ccl_global char *globals,
+ ccl_constant KernelData *data,
+ ccl_global char *shader_shadow, /* Required for shadow blocked */
+ ccl_global PathState *PathState_coop, /* Required for shadow blocked */
+ ccl_global Ray *LightRay_dl_coop, /* Required for direct lighting's shadow blocked */
+ ccl_global Ray *LightRay_ao_coop, /* Required for AO's shadow blocked */
+ Intersection *Intersection_coop_AO,
+ Intersection *Intersection_coop_DL,
+ ccl_global char *ray_state,
+ ccl_global int *Queue_data, /* Queue memory */
+ ccl_global int *Queue_index, /* Tracks the number of elements in each queue */
+ int queuesize, /* Size (capacity) of each queue */
+ int total_num_rays)
+{
+ kernel_shadow_blocked(globals,
+ data,
+ shader_shadow,
+ PathState_coop,
+ LightRay_dl_coop,
+ LightRay_ao_coop,
+ Intersection_coop_AO,
+ Intersection_coop_DL,
+ ray_state,
+ Queue_data,
+ Queue_index,
+ queuesize,
+ total_num_rays);
+}
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_sum_all_radiance.cl b/intern/cycles/kernel/kernels/opencl/kernel_sum_all_radiance.cl
new file mode 100644
index 00000000000..88a1ed830af
--- /dev/null
+++ b/intern/cycles/kernel/kernels/opencl/kernel_sum_all_radiance.cl
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2011-2015 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "split/kernel_sum_all_radiance.h"
+
+__kernel void kernel_ocl_path_trace_sum_all_radiance(
+ ccl_constant KernelData *data, /* To get pass_stride to offet into buffer */
+ ccl_global float *buffer, /* Output buffer of RenderTile */
+ ccl_global float *per_sample_output_buffer, /* Radiance contributed by all samples */
+ int parallel_samples, int sw, int sh, int stride,
+ int buffer_offset_x,
+ int buffer_offset_y,
+ int buffer_stride,
+ int start_sample)
+{
+ kernel_sum_all_radiance(data,
+ buffer,
+ per_sample_output_buffer,
+ parallel_samples,
+ sw, sh, stride,
+ buffer_offset_x,
+ buffer_offset_y,
+ buffer_stride,
+ start_sample);
+}