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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-08 03:36:05 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2017-10-08 03:55:44 +0300
commitf61c340bc15ef1573dc48f65fc7c71fce0a47a07 (patch)
treee528f0faafd466a780471ae5b8029e9f102128f3 /intern/cycles/kernel/kernels
parentc040dedc124a413c13c62677f7d6aee0fd15668f (diff)
Cycles: OpenCL bicubic and tricubic texture interpolation support.
Diffstat (limited to 'intern/cycles/kernel/kernels')
-rw-r--r--intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h166
1 files changed, 139 insertions, 27 deletions
diff --git a/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h b/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h
index 20ec36aa9eb..d908af78c7a 100644
--- a/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h
+++ b/intern/cycles/kernel/kernels/opencl/kernel_opencl_image.h
@@ -75,20 +75,26 @@ ccl_device_inline float svm_image_texture_frac(float x, int *ix)
return x - (float)i;
}
+#define SET_CUBIC_SPLINE_WEIGHTS(u, t) \
+ { \
+ u[0] = (((-1.0f/6.0f)* t + 0.5f) * t - 0.5f) * t + (1.0f/6.0f); \
+ u[1] = (( 0.5f * t - 1.0f) * t ) * t + (2.0f/3.0f); \
+ u[2] = (( -0.5f * t + 0.5f) * t + 0.5f) * t + (1.0f/6.0f); \
+ u[3] = (1.0f / 6.0f) * t * t * t; \
+ } (void)0
+
ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, float y)
{
const ccl_global TextureInfo *info = kernel_tex_info(kg, id);
uint width = info->width;
uint height = info->height;
- uint offset = 0;
uint interpolation = info->interpolation;
uint extension = info->extension;
/* Actual sampling. */
- float4 r;
- int ix, iy, nix, niy;
if(interpolation == INTERPOLATION_CLOSEST) {
+ int ix, iy;
svm_image_texture_frac(x*width, &ix);
svm_image_texture_frac(y*height, &iy);
@@ -108,16 +114,17 @@ ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, fl
iy = svm_image_texture_wrap_clamp(iy, height);
}
- r = svm_image_texture_read(kg, id, offset + ix + iy*width);
+ return svm_image_texture_read(kg, id, ix + iy*width);
}
- else { /* INTERPOLATION_LINEAR */
+ else {
+ /* Bilinear or bicubic interpolation. */
+ int ix, iy, nix, niy;
float tx = svm_image_texture_frac(x*width - 0.5f, &ix);
float ty = svm_image_texture_frac(y*height - 0.5f, &iy);
if(extension == EXTENSION_REPEAT) {
ix = svm_image_texture_wrap_periodic(ix, width);
iy = svm_image_texture_wrap_periodic(iy, height);
-
nix = svm_image_texture_wrap_periodic(ix+1, width);
niy = svm_image_texture_wrap_periodic(iy+1, height);
}
@@ -127,18 +134,61 @@ ccl_device float4 kernel_tex_image_interp(KernelGlobals *kg, int id, float x, fl
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
}
}
- nix = svm_image_texture_wrap_clamp(ix+1, width);
- niy = svm_image_texture_wrap_clamp(iy+1, height);
ix = svm_image_texture_wrap_clamp(ix, width);
iy = svm_image_texture_wrap_clamp(iy, height);
+ nix = svm_image_texture_wrap_clamp(ix+1, width);
+ niy = svm_image_texture_wrap_clamp(iy+1, height);
}
- r = (1.0f - ty)*(1.0f - tx)*svm_image_texture_read(kg, id, offset + ix + iy*width);
- r += (1.0f - ty)*tx*svm_image_texture_read(kg, id, offset + nix + iy*width);
- r += ty*(1.0f - tx)*svm_image_texture_read(kg, id, offset + ix + niy*width);
- r += ty*tx*svm_image_texture_read(kg, id, offset + nix + niy*width);
+ if(interpolation == INTERPOLATION_LINEAR) {
+ /* Bilinear interpolation. */
+ float4 r;
+ r = (1.0f - ty)*(1.0f - tx)*svm_image_texture_read(kg, id, ix + iy*width);
+ r += (1.0f - ty)*tx*svm_image_texture_read(kg, id, nix + iy*width);
+ r += ty*(1.0f - tx)*svm_image_texture_read(kg, id, ix + niy*width);
+ r += ty*tx*svm_image_texture_read(kg, id, nix + niy*width);
+ return r;
+ }
+
+ /* Bicubic interpolation. */
+ int pix, piy, nnix, nniy;
+ if(extension == EXTENSION_REPEAT) {
+ pix = svm_image_texture_wrap_periodic(ix-1, width);
+ piy = svm_image_texture_wrap_periodic(iy-1, height);
+ nnix = svm_image_texture_wrap_periodic(ix+2, width);
+ nniy = svm_image_texture_wrap_periodic(iy+2, height);
+ }
+ else {
+ pix = svm_image_texture_wrap_clamp(ix-1, width);
+ piy = svm_image_texture_wrap_clamp(iy-1, height);
+ nnix = svm_image_texture_wrap_clamp(ix+2, width);
+ nniy = svm_image_texture_wrap_clamp(iy+2, height);
+ }
+
+ const int xc[4] = {pix, ix, nix, nnix};
+ const int yc[4] = {width * piy,
+ width * iy,
+ width * niy,
+ width * nniy};
+ float u[4], v[4];
+ /* Some helper macro to keep code reasonable size,
+ * let compiler to inline all the matrix multiplications.
+ */
+#define DATA(x, y) (svm_image_texture_read(kg, id, xc[x] + yc[y]))
+#define TERM(col) \
+ (v[col] * (u[0] * DATA(0, col) + \
+ u[1] * DATA(1, col) + \
+ u[2] * DATA(2, col) + \
+ u[3] * DATA(3, col)))
+
+ SET_CUBIC_SPLINE_WEIGHTS(u, tx);
+ SET_CUBIC_SPLINE_WEIGHTS(v, ty);
+
+ /* Actual interpolation. */
+ return TERM(0) + TERM(1) + TERM(2) + TERM(3);
+#undef TERM
+#undef DATA
}
- return r;
}
@@ -148,15 +198,13 @@ ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x,
uint width = info->width;
uint height = info->height;
- uint offset = 0;
uint depth = info->depth;
uint interpolation = (interp == INTERPOLATION_NONE)? info->interpolation: interp;
uint extension = info->extension;
/* Actual sampling. */
- float4 r;
- int ix, iy, iz, nix, niy, niz;
if(interpolation == INTERPOLATION_CLOSEST) {
+ int ix, iy, iz;
svm_image_texture_frac(x*width, &ix);
svm_image_texture_frac(y*height, &iy);
svm_image_texture_frac(z*depth, &iz);
@@ -180,9 +228,11 @@ ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x,
iy = svm_image_texture_wrap_clamp(iy, height);
iz = svm_image_texture_wrap_clamp(iz, depth);
}
- r = svm_image_texture_read(kg, id, offset + ix + iy*width + iz*width*height);
+ return svm_image_texture_read(kg, id, ix + iy*width + iz*width*height);
}
- else { /* INTERPOLATION_LINEAR */
+ else {
+ /* Bilinear or bicubic interpolation. */
+ int ix, iy, iz, nix, niy, niz;
float tx = svm_image_texture_frac(x*(float)width - 0.5f, &ix);
float ty = svm_image_texture_frac(y*(float)height - 0.5f, &iy);
float tz = svm_image_texture_frac(z*(float)depth - 0.5f, &iz);
@@ -215,15 +265,77 @@ ccl_device float4 kernel_tex_image_interp_3d(KernelGlobals *kg, int id, float x,
iz = svm_image_texture_wrap_clamp(iz, depth);
}
- r = (1.0f - tz)*(1.0f - ty)*(1.0f - tx)*svm_image_texture_read(kg, id, offset + ix + iy*width + iz*width*height);
- r += (1.0f - tz)*(1.0f - ty)*tx*svm_image_texture_read(kg, id, offset + nix + iy*width + iz*width*height);
- r += (1.0f - tz)*ty*(1.0f - tx)*svm_image_texture_read(kg, id, offset + ix + niy*width + iz*width*height);
- r += (1.0f - tz)*ty*tx*svm_image_texture_read(kg, id, offset + nix + niy*width + iz*width*height);
+ if(interpolation == INTERPOLATION_LINEAR) {
+ /* Bilinear interpolation. */
+ float4 r;
+ r = (1.0f - tz)*(1.0f - ty)*(1.0f - tx)*svm_image_texture_read(kg, id, ix + iy*width + iz*width*height);
+ r += (1.0f - tz)*(1.0f - ty)*tx*svm_image_texture_read(kg, id, nix + iy*width + iz*width*height);
+ r += (1.0f - tz)*ty*(1.0f - tx)*svm_image_texture_read(kg, id, ix + niy*width + iz*width*height);
+ r += (1.0f - tz)*ty*tx*svm_image_texture_read(kg, id, nix + niy*width + iz*width*height);
+
+ r += tz*(1.0f - ty)*(1.0f - tx)*svm_image_texture_read(kg, id, ix + iy*width + niz*width*height);
+ r += tz*(1.0f - ty)*tx*svm_image_texture_read(kg, id, nix + iy*width + niz*width*height);
+ r += tz*ty*(1.0f - tx)*svm_image_texture_read(kg, id, ix + niy*width + niz*width*height);
+ r += tz*ty*tx*svm_image_texture_read(kg, id, nix + niy*width + niz*width*height);
+ return r;
+ }
+
+ /* Bicubic interpolation. */
+ int pix, piy, piz, nnix, nniy, nniz;
+ if(extension == EXTENSION_REPEAT) {
+ pix = svm_image_texture_wrap_periodic(ix-1, width);
+ piy = svm_image_texture_wrap_periodic(iy-1, height);
+ piz = svm_image_texture_wrap_periodic(iz-1, depth);
+ nnix = svm_image_texture_wrap_periodic(ix+2, width);
+ nniy = svm_image_texture_wrap_periodic(iy+2, height);
+ nniz = svm_image_texture_wrap_periodic(iz+2, depth);
+ }
+ else {
+ pix = svm_image_texture_wrap_clamp(ix-1, width);
+ piy = svm_image_texture_wrap_clamp(iy-1, height);
+ piz = svm_image_texture_wrap_clamp(iz-1, depth);
+ nnix = svm_image_texture_wrap_clamp(ix+2, width);
+ nniy = svm_image_texture_wrap_clamp(iy+2, height);
+ nniz = svm_image_texture_wrap_clamp(iz+2, depth);
+ }
+
+ const int xc[4] = {pix, ix, nix, nnix};
+ const int yc[4] = {width * piy,
+ width * iy,
+ width * niy,
+ width * nniy};
+ const int zc[4] = {width * height * piz,
+ width * height * iz,
+ width * height * niz,
+ width * height * nniz};
+ float u[4], v[4], w[4];
+
+ /* Some helper macro to keep code reasonable size,
+ * let compiler to inline all the matrix multiplications.
+ */
+#define DATA(x, y, z) (svm_image_texture_read(kg, id, xc[x] + yc[y] + zc[z]))
+#define COL_TERM(col, row) \
+ (v[col] * (u[0] * DATA(0, col, row) + \
+ u[1] * DATA(1, col, row) + \
+ u[2] * DATA(2, col, row) + \
+ u[3] * DATA(3, col, row)))
+#define ROW_TERM(row) \
+ (w[row] * (COL_TERM(0, row) + \
+ COL_TERM(1, row) + \
+ COL_TERM(2, row) + \
+ COL_TERM(3, row)))
- r += tz*(1.0f - ty)*(1.0f - tx)*svm_image_texture_read(kg, id, offset + ix + iy*width + niz*width*height);
- r += tz*(1.0f - ty)*tx*svm_image_texture_read(kg, id, offset + nix + iy*width + niz*width*height);
- r += tz*ty*(1.0f - tx)*svm_image_texture_read(kg, id, offset + ix + niy*width + niz*width*height);
- r += tz*ty*tx*svm_image_texture_read(kg, id, offset + nix + niy*width + niz*width*height);
+ SET_CUBIC_SPLINE_WEIGHTS(u, tx);
+ SET_CUBIC_SPLINE_WEIGHTS(v, ty);
+ SET_CUBIC_SPLINE_WEIGHTS(w, tz);
+
+ /* Actual interpolation. */
+ return ROW_TERM(0) + ROW_TERM(1) + ROW_TERM(2) + ROW_TERM(3);
+
+#undef COL_TERM
+#undef ROW_TERM
+#undef DATA
}
- return r;
}
+
+#undef SET_CUBIC_SPLINE_WEIGHTS