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authorLukas Tönne <lukas.toenne@gmail.com>2022-07-26 00:43:48 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2022-07-26 00:43:48 +0300
commitf081e76037432cb926be45e980eac201d337032c (patch)
treedd1225521c12ea21c0b0c3d51ec1ae3f8730755f /intern/cycles/kernel/light/light.h
parentfa2084ae58a77b1201289b6bedac427f73c762d1 (diff)
parent462f99bf38648a08226b1fba423315aec2bc577b (diff)
Merge branch 'master' into geometry-nodes-iterative-cachegeometry-nodes-rigid-body-integration
Diffstat (limited to 'intern/cycles/kernel/light/light.h')
-rw-r--r--intern/cycles/kernel/light/light.h34
1 files changed, 21 insertions, 13 deletions
diff --git a/intern/cycles/kernel/light/light.h b/intern/cycles/kernel/light/light.h
index 1e7a333d013..b939489bb18 100644
--- a/intern/cycles/kernel/light/light.h
+++ b/intern/cycles/kernel/light/light.h
@@ -270,31 +270,26 @@ ccl_device bool lights_intersect(KernelGlobals kg,
if (type == LIGHT_SPOT) {
/* Spot/Disk light. */
- const float mis_ray_t = INTEGRATOR_STATE(state, path, mis_ray_t);
- const float3 ray_P = ray->P - ray->D * mis_ray_t;
-
const float3 lightP = make_float3(klight->co[0], klight->co[1], klight->co[2]);
const float radius = klight->spot.radius;
if (radius == 0.0f) {
continue;
}
/* disk oriented normal */
- const float3 lightN = normalize(ray_P - lightP);
+ const float3 lightN = normalize(ray->P - lightP);
/* One sided. */
if (dot(ray->D, lightN) >= 0.0f) {
continue;
}
float3 P;
- if (!ray_disk_intersect(ray->P, ray->D, ray->t, lightP, lightN, radius, &P, &t)) {
+ if (!ray_disk_intersect(
+ ray->P, ray->D, ray->tmin, ray->tmax, lightP, lightN, radius, &P, &t)) {
continue;
}
}
else if (type == LIGHT_POINT) {
/* Sphere light (aka, aligned disk light). */
- const float mis_ray_t = INTEGRATOR_STATE(state, path, mis_ray_t);
- const float3 ray_P = ray->P - ray->D * mis_ray_t;
-
const float3 lightP = make_float3(klight->co[0], klight->co[1], klight->co[2]);
const float radius = klight->spot.radius;
if (radius == 0.0f) {
@@ -302,9 +297,10 @@ ccl_device bool lights_intersect(KernelGlobals kg,
}
/* disk oriented normal */
- const float3 lightN = normalize(ray_P - lightP);
+ const float3 lightN = normalize(ray->P - lightP);
float3 P;
- if (!ray_disk_intersect(ray->P, ray->D, ray->t, lightP, lightN, radius, &P, &t)) {
+ if (!ray_disk_intersect(
+ ray->P, ray->D, ray->tmin, ray->tmax, lightP, lightN, radius, &P, &t)) {
continue;
}
}
@@ -330,8 +326,19 @@ ccl_device bool lights_intersect(KernelGlobals kg,
const float3 light_P = make_float3(klight->co[0], klight->co[1], klight->co[2]);
float3 P;
- if (!ray_quad_intersect(
- ray->P, ray->D, 0.0f, ray->t, light_P, axisu, axisv, Ng, &P, &t, &u, &v, is_round)) {
+ if (!ray_quad_intersect(ray->P,
+ ray->D,
+ ray->tmin,
+ ray->tmax,
+ light_P,
+ axisu,
+ axisv,
+ Ng,
+ &P,
+ &t,
+ &u,
+ &v,
+ is_round)) {
continue;
}
}
@@ -775,7 +782,8 @@ ccl_device_forceinline void triangle_light_sample(KernelGlobals kg,
ls->D = z * B + safe_sqrtf(1.0f - z * z) * safe_normalize(C_ - dot(C_, B) * B);
/* calculate intersection with the planar triangle */
- if (!ray_triangle_intersect(P, ls->D, FLT_MAX, V[0], V[1], V[2], &ls->u, &ls->v, &ls->t)) {
+ if (!ray_triangle_intersect(
+ P, ls->D, 0.0f, FLT_MAX, V[0], V[1], V[2], &ls->u, &ls->v, &ls->t)) {
ls->pdf = 0.0f;
return;
}