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authorThomas Dinges <blender@dingto.org>2012-09-06 03:22:36 +0400
committerThomas Dinges <blender@dingto.org>2012-09-06 03:22:36 +0400
commit3f7b4916e9bcd89bb289f3b1d5749c5bcb956f6a (patch)
treea24901e5f3543a5cc07fd3ac1b5e9c97bcd3d1ef /intern/cycles/kernel/osl/CMakeLists.txt
parent36797a64a5ef548e25d2383025d9e4ae0a82f424 (diff)
OSL Backend:
* Added the Phong BRDF from the inbuilt OSL shader library. This can be used in OSL shaders only for now: * phong(normal N, float exponent) * phong_ramp(normal N, float exponent, color colors[8]
Diffstat (limited to 'intern/cycles/kernel/osl/CMakeLists.txt')
-rw-r--r--intern/cycles/kernel/osl/CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/CMakeLists.txt b/intern/cycles/kernel/osl/CMakeLists.txt
index ce82d901c44..ea675456e6d 100644
--- a/intern/cycles/kernel/osl/CMakeLists.txt
+++ b/intern/cycles/kernel/osl/CMakeLists.txt
@@ -13,6 +13,7 @@ set(SRC
bsdf_ashikhmin_velvet.cpp
bsdf_diffuse.cpp
bsdf_oren_nayar.cpp
+ bsdf_phong.cpp
bsdf_microfacet.cpp
bsdf_reflection.cpp
bsdf_refraction.cpp