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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-15 14:18:42 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-12-15 14:18:42 +0400
commit06888b7bebf66c5b05dd1a8106e35c57458252c0 (patch)
treeab9a5c6412438c8988a4e8116432ecd3b5705df3 /intern/cycles/kernel/osl/emissive.cpp
parent35dd893c368548b5d9d7bb56a1b9db07c71165d2 (diff)
Cycles OSL minor optimizations: recycle shading context, don't do memory
allocations for trace data, avoid some virtual function calls. Only helps a few percentages.
Diffstat (limited to 'intern/cycles/kernel/osl/emissive.cpp')
-rw-r--r--intern/cycles/kernel/osl/emissive.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/osl/emissive.cpp b/intern/cycles/kernel/osl/emissive.cpp
index 37e3e37c00a..7d9fa81dbdd 100644
--- a/intern/cycles/kernel/osl/emissive.cpp
+++ b/intern/cycles/kernel/osl/emissive.cpp
@@ -65,7 +65,7 @@ public:
Color3 eval(const Vec3 &Ng, const Vec3 &omega_out) const
{
- float3 result = emissive_eval(TO_FLOAT3(Ng), TO_FLOAT3(omega_out));
+ float3 result = emissive_simple_eval(TO_FLOAT3(Ng), TO_FLOAT3(omega_out));
return TO_COLOR3(result);
}