diff options
author | Patrick Mours <pmours@nvidia.com> | 2022-09-08 20:31:44 +0300 |
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committer | Patrick Mours <pmours@nvidia.com> | 2022-09-09 16:47:37 +0300 |
commit | 8611c37f975737efe0d159822edfc21733268f51 (patch) | |
tree | e7d7ce6b36fe7008c26b9fee5d90f906fe4faf5c /intern/cycles/kernel/osl/emissive.cpp | |
parent | ef7c9e793ec5331ac694eec9336565bd2254c406 (diff) |
Cycles: Generate OSL closures using macros and a template file
This has the advantage of being able to use information about the
existing OSL closures in various places without code duplication. In
addition, the setup code for all closures was moved to standalone
functions to avoid usage of virtual function calls in preparation for GPU
support.
This patch was split from D15902.
Differential Revision: https://developer.blender.org/D15917
Diffstat (limited to 'intern/cycles/kernel/osl/emissive.cpp')
-rw-r--r-- | intern/cycles/kernel/osl/emissive.cpp | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/intern/cycles/kernel/osl/emissive.cpp b/intern/cycles/kernel/osl/emissive.cpp deleted file mode 100644 index 8d1928d0126..00000000000 --- a/intern/cycles/kernel/osl/emissive.cpp +++ /dev/null @@ -1,54 +0,0 @@ -/* SPDX-License-Identifier: BSD-3-Clause - * - * Adapted from Open Shading Language - * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. - * All Rights Reserved. - * - * Modifications Copyright 2011-2022 Blender Foundation. */ - -#include <OpenImageIO/fmath.h> - -#include <OSL/genclosure.h> - -#include "kernel/osl/closures.h" - -// clang-format off -#include "kernel/device/cpu/compat.h" -#include "kernel/device/cpu/globals.h" - -#include "kernel/types.h" -#include "kernel/closure/alloc.h" -#include "kernel/closure/emissive.h" - -#include "kernel/util/color.h" -// clang-format on - -CCL_NAMESPACE_BEGIN - -using namespace OSL; - -/// Variable cone emissive closure -/// -/// This primitive emits in a cone having a configurable -/// penumbra area where the light decays to 0 reaching the -/// outer_angle limit. It can also behave as a lambertian emitter -/// if the provided angles are PI/2, which is the default -/// -class GenericEmissiveClosure : public CClosurePrimitive { - public: - void setup(ShaderData *sd, uint32_t /* path_flag */, float3 weight) - { - emission_setup(sd, rgb_to_spectrum(weight)); - } -}; - -ClosureParam *closure_emission_params() -{ - static ClosureParam params[] = {CLOSURE_STRING_KEYPARAM(GenericEmissiveClosure, label, "label"), - CLOSURE_FINISH_PARAM(GenericEmissiveClosure)}; - return params; -} - -CCLOSURE_PREPARE(closure_emission_prepare, GenericEmissiveClosure) - -CCL_NAMESPACE_END |