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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-05-13 18:32:08 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2011-05-13 18:32:08 +0400 |
commit | 922bb24865f451aabb1a3112ab8ffb592e3ff875 (patch) | |
tree | a1f987fa10cce158860b54664616b723235e3940 /intern/cycles/kernel/osl/nodes/node_color.h | |
parent | 50d1a5b1eb3735da999cd38474a7dc859a884383 (diff) |
Cycles: color space control for image/environment texture nodes. Ideally would
be automated but need to think about how to do this, not so simply in a node
system. But guideline for now is, for color textures set to sRGB, for things like
bump or roughness map, set to Linear.
Diffstat (limited to 'intern/cycles/kernel/osl/nodes/node_color.h')
0 files changed, 0 insertions, 0 deletions