Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-03 18:32:13 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-03 18:32:13 +0400
commit615fe0295fe13c229d7376b02a50ac110b636c47 (patch)
tree490bcc8d4af2abb7eed7679990fbee29a5376fb9 /intern/cycles/kernel/osl/nodes/node_hsv.osl
parent6b098d7406f7d84b04be8d8604073de4e06613c9 (diff)
Cycles OSL: refactoring and fixes
* Moved kernel/osl/nodes to kernel/shaders * Renamed standard attributes to use geom:, particle:, object: prefixes * Update stdosl.h to properly reflect the closures we support * Fix the wrong stdosl.h being used for building shaders * Add geom:numpolyvertices, geom:trianglevertices, geom:polyvertices attributes
Diffstat (limited to 'intern/cycles/kernel/osl/nodes/node_hsv.osl')
-rw-r--r--intern/cycles/kernel/osl/nodes/node_hsv.osl43
1 files changed, 0 insertions, 43 deletions
diff --git a/intern/cycles/kernel/osl/nodes/node_hsv.osl b/intern/cycles/kernel/osl/nodes/node_hsv.osl
deleted file mode 100644
index 8fd7a1612e8..00000000000
--- a/intern/cycles/kernel/osl/nodes/node_hsv.osl
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
- * Copyright 2011, Blender Foundation.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "stdosl.h"
-#include "node_color.h"
-
-shader node_hsv(
- float Hue = 0.5,
- float Saturation = 1.0,
- float Value = 1.0,
- float Fac = 0.5,
- color ColorIn = color(0.0, 0.0, 0.0),
- output color ColorOut = color(0.0, 0.0, 0.0))
-{
- float t = clamp(Fac, 0.0, 1.0);
- color Color = rgb_to_hsv(ColorIn);
-
- // remember: fmod doesn't work for negative numbers
- Color[0] += Hue + 0.5;
- Color[0] = fmod(Color[0], 1.0);
- Color[1] *= Saturation;
- Color[2] *= Value;
-
- Color = hsv_to_rgb(Color);
-
- ColorOut = mix(Color, ColorIn, t);
-}
-