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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-09-04 02:39:17 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-09-04 02:39:17 +0400
commitb314209356288c3768faa1d7fbd7b1bf9d179a7a (patch)
tree2fafde8bdccff99e294acb34dbca90605e2e5327 /intern/cycles/kernel/osl/osl_bssrdf.h
parent9467d9940583d6c3a2e1b83f854453da9e64fdd7 (diff)
Cycles: add a sharpness input to the Cubic SSS falloff. When set to 1 this will
give a result more similar to the Compatible falloff option. The scale is x2 though to keep the perceived scatter radius roughly the same while changing the sharpness. Difference with compatible will be mainly on non-flat geometry.
Diffstat (limited to 'intern/cycles/kernel/osl/osl_bssrdf.h')
-rw-r--r--intern/cycles/kernel/osl/osl_bssrdf.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/osl/osl_bssrdf.h b/intern/cycles/kernel/osl/osl_bssrdf.h
index ee9fc7c4ac5..fc1a4c587cc 100644
--- a/intern/cycles/kernel/osl/osl_bssrdf.h
+++ b/intern/cycles/kernel/osl/osl_bssrdf.h
@@ -48,7 +48,7 @@ public:
ShaderClosure sc;
float3 radius;
- CBSSRDFClosure() : OSL::ClosurePrimitive(BSSRDF) { }
+ CBSSRDFClosure() : OSL::ClosurePrimitive(BSSRDF) { memset(&sc, 0, sizeof(sc)); }
~CBSSRDFClosure() { }
int scattering() const { return LABEL_DIFFUSE; }