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authorJoão Araújo <jaraujo98@gmail.com>2017-07-26 13:25:24 +0300
committerJoão Araújo <jaraujo98@gmail.com>2017-07-26 13:25:24 +0300
commit59908f5eb73670c97c5bb817290a0dac99089900 (patch)
tree709de097c1fac2ff7b172a8b50dc8a91d7b74860 /intern/cycles/kernel/osl/osl_closures.cpp
parent595f2ca2e06e07acaccc473982bde7a5ed644b50 (diff)
parentedc6bec9d60204cb81d2e7533402630b076d0d32 (diff)
Merge remote-tracking branch 'origin/master' into gsoc2016-improved_extrusiongsoc2016-improved_extrusion
Diffstat (limited to 'intern/cycles/kernel/osl/osl_closures.cpp')
-rw-r--r--intern/cycles/kernel/osl/osl_closures.cpp268
1 files changed, 265 insertions, 3 deletions
diff --git a/intern/cycles/kernel/osl/osl_closures.cpp b/intern/cycles/kernel/osl/osl_closures.cpp
index f44714c2150..14c5c1c3db5 100644
--- a/intern/cycles/kernel/osl/osl_closures.cpp
+++ b/intern/cycles/kernel/osl/osl_closures.cpp
@@ -60,6 +60,8 @@
#include "kernel/closure/bsdf_ashikhmin_shirley.h"
#include "kernel/closure/bsdf_toon.h"
#include "kernel/closure/bsdf_hair.h"
+#include "kernel/closure/bsdf_principled_diffuse.h"
+#include "kernel/closure/bsdf_principled_sheen.h"
#include "kernel/closure/volume.h"
CCL_NAMESPACE_BEGIN
@@ -154,7 +156,7 @@ BSDF_CLOSURE_CLASS_BEGIN(MicrofacetBeckmannRefraction, microfacet_beckmann_refra
BSDF_CLOSURE_CLASS_END(MicrofacetBeckmannRefraction, microfacet_beckmann_refraction)
BSDF_CLOSURE_CLASS_BEGIN(HairReflection, hair_reflection, HairBsdf, LABEL_GLOSSY)
- CLOSURE_FLOAT3_PARAM(HairReflectionClosure, unused),
+ CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.N),
CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness1),
CLOSURE_FLOAT_PARAM(HairReflectionClosure, params.roughness2),
CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T),
@@ -162,7 +164,7 @@ BSDF_CLOSURE_CLASS_BEGIN(HairReflection, hair_reflection, HairBsdf, LABEL_GLOSSY
BSDF_CLOSURE_CLASS_END(HairReflection, hair_reflection)
BSDF_CLOSURE_CLASS_BEGIN(HairTransmission, hair_transmission, HairBsdf, LABEL_GLOSSY)
- CLOSURE_FLOAT3_PARAM(HairTransmissionClosure, unused),
+ CLOSURE_FLOAT3_PARAM(HairTransmissionClosure, params.N),
CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness1),
CLOSURE_FLOAT_PARAM(HairTransmissionClosure, params.roughness2),
CLOSURE_FLOAT3_PARAM(HairReflectionClosure, params.T),
@@ -176,6 +178,63 @@ VOLUME_CLOSURE_CLASS_END(VolumeHenyeyGreenstein, henyey_greenstein)
VOLUME_CLOSURE_CLASS_BEGIN(VolumeAbsorption, absorption, ShaderClosure, LABEL_SINGULAR)
VOLUME_CLOSURE_CLASS_END(VolumeAbsorption, absorption)
+BSDF_CLOSURE_CLASS_BEGIN(PrincipledDiffuse, principled_diffuse, PrincipledDiffuseBsdf, LABEL_DIFFUSE)
+ CLOSURE_FLOAT3_PARAM(PrincipledDiffuseClosure, params.N),
+ CLOSURE_FLOAT_PARAM(PrincipledDiffuseClosure, params.roughness),
+BSDF_CLOSURE_CLASS_END(PrincipledDiffuse, principled_diffuse)
+
+BSDF_CLOSURE_CLASS_BEGIN(PrincipledSheen, principled_sheen, PrincipledSheenBsdf, LABEL_DIFFUSE)
+ CLOSURE_FLOAT3_PARAM(PrincipledSheenClosure, params.N),
+BSDF_CLOSURE_CLASS_END(PrincipledSheen, principled_sheen)
+
+/* DISNEY PRINCIPLED CLEARCOAT */
+class PrincipledClearcoatClosure : public CBSDFClosure {
+public:
+ MicrofacetBsdf params;
+ float clearcoat, clearcoat_roughness;
+
+ MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, &params);
+ MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
+ if(bsdf && extra) {
+ bsdf->extra = extra;
+
+ bsdf->ior = 1.5f;
+
+ bsdf->alpha_x = clearcoat_roughness;
+ bsdf->alpha_y = clearcoat_roughness;
+
+ bsdf->extra->cspec0 = make_float3(0.04f, 0.04f, 0.04f);
+ bsdf->extra->clearcoat = clearcoat;
+
+ return bsdf;
+ }
+
+ return NULL;
+ }
+
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ sd->flag |= (bsdf) ? bsdf_microfacet_ggx_clearcoat_setup(bsdf, sd) : 0;
+ }
+};
+
+ClosureParam *closure_bsdf_principled_clearcoat_params()
+{
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(PrincipledClearcoatClosure, params.N),
+ CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat),
+ CLOSURE_FLOAT_PARAM(PrincipledClearcoatClosure, clearcoat_roughness),
+ CLOSURE_STRING_KEYPARAM(PrincipledClearcoatClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(PrincipledClearcoatClosure)
+ };
+ return params;
+}
+CCLOSURE_PREPARE(closure_bsdf_principled_clearcoat_prepare, PrincipledClearcoatClosure)
+
+
/* Registration */
static void register_closure(OSL::ShadingSystem *ss, const char *name, int id, OSL::ClosureParam *params, OSL::PrepareClosureFunc prepare)
@@ -215,6 +274,16 @@ void OSLShader::register_closures(OSLShadingSystem *ss_)
closure_bsdf_microfacet_multi_ggx_glass_params(), closure_bsdf_microfacet_multi_ggx_glass_prepare);
register_closure(ss, "microfacet_multi_ggx_aniso", id++,
closure_bsdf_microfacet_multi_ggx_aniso_params(), closure_bsdf_microfacet_multi_ggx_aniso_prepare);
+ register_closure(ss, "microfacet_ggx_fresnel", id++,
+ closure_bsdf_microfacet_ggx_fresnel_params(), closure_bsdf_microfacet_ggx_fresnel_prepare);
+ register_closure(ss, "microfacet_ggx_aniso_fresnel", id++,
+ closure_bsdf_microfacet_ggx_aniso_fresnel_params(), closure_bsdf_microfacet_ggx_aniso_fresnel_prepare);
+ register_closure(ss, "microfacet_multi_ggx_fresnel", id++,
+ closure_bsdf_microfacet_multi_ggx_fresnel_params(), closure_bsdf_microfacet_multi_ggx_fresnel_prepare);
+ register_closure(ss, "microfacet_multi_ggx_glass_fresnel", id++,
+ closure_bsdf_microfacet_multi_ggx_glass_fresnel_params(), closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare);
+ register_closure(ss, "microfacet_multi_ggx_aniso_fresnel", id++,
+ closure_bsdf_microfacet_multi_ggx_aniso_fresnel_params(), closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare);
register_closure(ss, "microfacet_beckmann", id++,
bsdf_microfacet_beckmann_params(), bsdf_microfacet_beckmann_prepare);
register_closure(ss, "microfacet_beckmann_aniso", id++,
@@ -229,6 +298,12 @@ void OSLShader::register_closures(OSLShadingSystem *ss_)
bsdf_diffuse_toon_params(), bsdf_diffuse_toon_prepare);
register_closure(ss, "glossy_toon", id++,
bsdf_glossy_toon_params(), bsdf_glossy_toon_prepare);
+ register_closure(ss, "principled_diffuse", id++,
+ bsdf_principled_diffuse_params(), bsdf_principled_diffuse_prepare);
+ register_closure(ss, "principled_sheen", id++,
+ bsdf_principled_sheen_params(), bsdf_principled_sheen_prepare);
+ register_closure(ss, "principled_clearcoat", id++,
+ closure_bsdf_principled_clearcoat_params(), closure_bsdf_principled_clearcoat_prepare);
register_closure(ss, "emission", id++,
closure_emission_params(), closure_emission_prepare);
@@ -248,6 +323,8 @@ void OSLShader::register_closures(OSLShadingSystem *ss_)
closure_bssrdf_gaussian_params(), closure_bssrdf_gaussian_prepare);
register_closure(ss, "bssrdf_burley", id++,
closure_bssrdf_burley_params(), closure_bssrdf_burley_prepare);
+ register_closure(ss, "bssrdf_principled", id++,
+ closure_bssrdf_principled_params(), closure_bssrdf_principled_prepare);
register_closure(ss, "hair_reflection", id++,
bsdf_hair_reflection_params(), bsdf_hair_reflection_prepare);
@@ -278,6 +355,86 @@ bool CBSDFClosure::skip(const ShaderData *sd, int path_flag, int scattering)
return false;
}
+
+/* GGX closures with Fresnel */
+
+class MicrofacetFresnelClosure : public CBSDFClosure {
+public:
+ MicrofacetBsdf params;
+ float3 color;
+ float3 cspec0;
+
+ MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
+ {
+ /* Technically, the MultiGGX Glass closure may also transmit. However,
+ * since this is set statically and only used for caustic flags, this
+ * is probably as good as it gets. */
+ if(!skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) {
+ MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, &params);
+ MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
+ if(bsdf && extra) {
+ bsdf->extra = extra;
+ bsdf->extra->color = color;
+ bsdf->extra->cspec0 = cspec0;
+ return bsdf;
+ }
+ }
+
+ return NULL;
+ }
+};
+
+class MicrofacetGGXFresnelClosure : public MicrofacetFresnelClosure {
+public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ sd->flag |= (bsdf) ? bsdf_microfacet_ggx_fresnel_setup(bsdf, sd) : 0;
+ }
+};
+
+ClosureParam *closure_bsdf_microfacet_ggx_fresnel_params()
+{
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure)
+ };
+ return params;
+}
+CCLOSURE_PREPARE(closure_bsdf_microfacet_ggx_fresnel_prepare, MicrofacetGGXFresnelClosure);
+
+class MicrofacetGGXAnisoFresnelClosure : public MicrofacetFresnelClosure {
+public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ sd->flag |= (bsdf) ? bsdf_microfacet_ggx_aniso_fresnel_setup(bsdf, sd) : 0;
+ }
+};
+
+ClosureParam *closure_bsdf_microfacet_ggx_aniso_fresnel_params()
+{
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, params.T),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.alpha_y),
+ CLOSURE_FLOAT_PARAM(MicrofacetGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetGGXFresnelClosure)
+ };
+ return params;
+}
+CCLOSURE_PREPARE(closure_bsdf_microfacet_ggx_aniso_fresnel_prepare, MicrofacetGGXAnisoFresnelClosure);
+
+
/* Multiscattering GGX closures */
class MicrofacetMultiClosure : public CBSDFClosure {
@@ -287,7 +444,7 @@ public:
MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
{
- /* Technically, the MultiGGX Glass closure may also transmit. However,
+ /* Technically, the MultiGGX closure may also transmit. However,
* since this is set statically and only used for caustic flags, this
* is probably as good as it gets. */
if(!skip(sd, path_flag, LABEL_GLOSSY|LABEL_REFLECT)) {
@@ -375,5 +532,110 @@ ClosureParam *closure_bsdf_microfacet_multi_ggx_glass_params()
}
CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_glass_prepare, MicrofacetMultiGGXGlassClosure);
+
+/* Multiscattering GGX closures with Fresnel */
+
+class MicrofacetMultiFresnelClosure : public CBSDFClosure {
+public:
+ MicrofacetBsdf params;
+ float3 color;
+ float3 cspec0;
+
+ MicrofacetBsdf *alloc(ShaderData *sd, int path_flag, float3 weight)
+ {
+ /* Technically, the MultiGGX closure may also transmit. However,
+ * since this is set statically and only used for caustic flags, this
+ * is probably as good as it gets. */
+ if(!skip(sd, path_flag, LABEL_GLOSSY | LABEL_REFLECT)) {
+ MicrofacetBsdf *bsdf = (MicrofacetBsdf*)bsdf_alloc_osl(sd, sizeof(MicrofacetBsdf), weight, &params);
+ MicrofacetExtra *extra = (MicrofacetExtra*)closure_alloc_extra(sd, sizeof(MicrofacetExtra));
+ if(bsdf && extra) {
+ bsdf->extra = extra;
+ bsdf->extra->color = color;
+ bsdf->extra->cspec0 = cspec0;
+ return bsdf;
+ }
+ }
+
+ return NULL;
+ }
+};
+
+class MicrofacetMultiGGXFresnelClosure : public MicrofacetMultiFresnelClosure {
+public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ sd->flag |= (bsdf) ? bsdf_microfacet_multi_ggx_fresnel_setup(bsdf, sd) : 0;
+ }
+};
+
+ClosureParam *closure_bsdf_microfacet_multi_ggx_fresnel_params()
+{
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)
+ };
+ return params;
+}
+CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_fresnel_prepare, MicrofacetMultiGGXFresnelClosure);
+
+class MicrofacetMultiGGXAnisoFresnelClosure : public MicrofacetMultiFresnelClosure {
+public:
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ sd->flag |= (bsdf) ? bsdf_microfacet_multi_ggx_aniso_fresnel_setup(bsdf, sd) : 0;
+ }
+};
+
+ClosureParam *closure_bsdf_microfacet_multi_ggx_aniso_fresnel_params()
+{
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.T),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_y),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)
+ };
+ return params;
+}
+CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_aniso_fresnel_prepare, MicrofacetMultiGGXAnisoFresnelClosure);
+
+class MicrofacetMultiGGXGlassFresnelClosure : public MicrofacetMultiFresnelClosure {
+public:
+ MicrofacetMultiGGXGlassFresnelClosure() : MicrofacetMultiFresnelClosure() {}
+
+ void setup(ShaderData *sd, int path_flag, float3 weight)
+ {
+ MicrofacetBsdf *bsdf = alloc(sd, path_flag, weight);
+ sd->flag |= (bsdf) ? bsdf_microfacet_multi_ggx_glass_fresnel_setup(bsdf, sd) : 0;
+ }
+};
+
+ClosureParam *closure_bsdf_microfacet_multi_ggx_glass_fresnel_params()
+{
+ static ClosureParam params[] = {
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, params.N),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.alpha_x),
+ CLOSURE_FLOAT_PARAM(MicrofacetMultiGGXFresnelClosure, params.ior),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, color),
+ CLOSURE_FLOAT3_PARAM(MicrofacetMultiGGXFresnelClosure, cspec0),
+ CLOSURE_STRING_KEYPARAM(MicrofacetMultiGGXFresnelClosure, label, "label"),
+ CLOSURE_FINISH_PARAM(MicrofacetMultiGGXFresnelClosure)
+ };
+ return params;
+}
+CCLOSURE_PREPARE(closure_bsdf_microfacet_multi_ggx_glass_fresnel_prepare, MicrofacetMultiGGXGlassFresnelClosure);
+
CCL_NAMESPACE_END