diff options
author | Ton Roosendaal <ton@blender.org> | 2011-04-27 15:58:34 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2011-04-27 15:58:34 +0400 |
commit | da376e0237517543aa21740ee2363234ee1c20ae (patch) | |
tree | 014a513ed8d0eccc5e54fef42347781e85bae56a /intern/cycles/kernel/osl/osl_closures.h | |
parent | 693780074388111e7b9ef1c3825e462f398dc6c4 (diff) |
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
Cycles uses code from some great open source projects, many thanks them:
* BVH building and traversal code from NVidia's "Understanding the Efficiency of Ray Traversal on GPUs":
http://code.google.com/p/understanding-the-efficiency-of-ray-traversal-on-gpus/
* Open Shading Language for a large part of the shading system:
http://code.google.com/p/openshadinglanguage/
* Blender for procedural textures and a few other nodes.
* Approximate Catmull Clark subdivision from NVidia Mesh tools:
http://code.google.com/p/nvidia-mesh-tools/
* Sobol direction vectors from:
http://web.maths.unsw.edu.au/~fkuo/sobol/
* Film response functions from:
http://www.cs.columbia.edu/CAVE/software/softlib/dorf.php
Diffstat (limited to 'intern/cycles/kernel/osl/osl_closures.h')
-rw-r--r-- | intern/cycles/kernel/osl/osl_closures.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/osl_closures.h b/intern/cycles/kernel/osl/osl_closures.h new file mode 100644 index 00000000000..20a759586b0 --- /dev/null +++ b/intern/cycles/kernel/osl/osl_closures.h @@ -0,0 +1,114 @@ +/* + * Adapted from Open Shading Language with this license: + * + * Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al. + * All Rights Reserved. + * + * Modifications Copyright 2011, Blender Foundation. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of Sony Pictures Imageworks nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef __OSL_CLOSURES_H__ +#define __OSL_CLOSURES_H__ + +#include <OSL/oslclosure.h> +#include <OSL/oslexec.h> +#include <OSL/genclosure.h> + +CCL_NAMESPACE_BEGIN + +enum { + OSL_CLOSURE_BSDF_DIFFUSE_ID, + OSL_CLOSURE_BSDF_TRANSLUCENT_ID, + OSL_CLOSURE_BSDF_REFLECTION_ID, + OSL_CLOSURE_BSDF_REFRACTION_ID, + OSL_CLOSURE_BSDF_TRANSPARENT_ID, + OSL_CLOSURE_BSDF_MICROFACET_GGX_ID, + OSL_CLOSURE_BSDF_MICROFACET_GGX_REFRACTION_ID, + OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_ID, + OSL_CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID, + OSL_CLOSURE_BSDF_WARD_ID, + OSL_CLOSURE_BSDF_ASHIKHMIN_VELVET_ID, + OSL_CLOSURE_BSDF_WESTIN_BACKSCATTER_ID, + OSL_CLOSURE_BSDF_WESTIN_SHEEN_ID, + OSL_CLOSURE_BSSRDF_CUBIC_ID, + OSL_CLOSURE_EMISSION_ID, + OSL_CLOSURE_DEBUG_ID, + OSL_CLOSURE_BACKGROUND_ID, + OSL_CLOSURE_HOLDOUT_ID, + OSL_CLOSURE_SUBSURFACE_ID +}; + +extern OSL::ClosureParam bsdf_diffuse_params[]; +extern OSL::ClosureParam bsdf_translucent_params[]; +extern OSL::ClosureParam bsdf_reflection_params[]; +extern OSL::ClosureParam bsdf_refraction_params[]; +extern OSL::ClosureParam bsdf_transparent_params[]; +extern OSL::ClosureParam bsdf_microfacet_ggx_params[]; +extern OSL::ClosureParam bsdf_microfacet_ggx_refraction_params[]; +extern OSL::ClosureParam bsdf_microfacet_beckmann_params[]; +extern OSL::ClosureParam bsdf_microfacet_beckmann_refraction_params[]; +extern OSL::ClosureParam bsdf_ward_params[]; +extern OSL::ClosureParam bsdf_ashikhmin_velvet_params[]; +extern OSL::ClosureParam bsdf_westin_backscatter_params[]; +extern OSL::ClosureParam bsdf_westin_sheen_params[]; +extern OSL::ClosureParam closure_bssrdf_cubic_params[]; +extern OSL::ClosureParam closure_emission_params[]; +extern OSL::ClosureParam closure_debug_params[]; +extern OSL::ClosureParam closure_background_params[]; +extern OSL::ClosureParam closure_holdout_params[]; +extern OSL::ClosureParam closure_subsurface_params[]; + +void bsdf_diffuse_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_translucent_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_reflection_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_refraction_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_transparent_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_microfacet_ggx_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_microfacet_ggx_refraction_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_microfacet_beckmann_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_microfacet_beckmann_refraction_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_ward_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_ashikhmin_velvet_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_westin_backscatter_prepare(OSL::RendererServices *, int id, void *data); +void bsdf_westin_sheen_prepare(OSL::RendererServices *, int id, void *data); +void closure_bssrdf_cubic_prepare(OSL::RendererServices *, int id, void *data); +void closure_emission_prepare(OSL::RendererServices *, int id, void *data); +void closure_debug_prepare(OSL::RendererServices *, int id, void *data); +void closure_background_prepare(OSL::RendererServices *, int id, void *data); +void closure_holdout_prepare(OSL::RendererServices *, int id, void *data); +void closure_subsurface_prepare(OSL::RendererServices *, int id, void *data); + +#define CLOSURE_PREPARE(name, classname) \ +void name(RendererServices *, int id, void *data) \ +{ \ + memset(data, 0, sizeof(classname)); \ + new (data) classname(); \ +} + +CCL_NAMESPACE_END + +#endif /* __OSL_CLOSURES_H__ */ + |