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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-08-05 16:49:15 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-08-05 16:49:15 +0400
commit3bf175f27047d9b6894327e5ea7216110288aaa2 (patch)
tree6ec119c444f3f7192f82f6901123ff4e5ec852de /intern/cycles/kernel/osl/osl_globals.h
parent83617429cf28f2a19e991a0f71d892fc159a4419 (diff)
Cycles OSL: image texture lookup optimization, acquire the per thread handle
for texture system in advance. Patch by Martijn Berger, with some tweaks. There was about a 10% performance improvement on OS X in my tests with the images.blend test file. This may be less on other platforms because OS X has particularly slow mutex locks.
Diffstat (limited to 'intern/cycles/kernel/osl/osl_globals.h')
-rw-r--r--intern/cycles/kernel/osl/osl_globals.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/intern/cycles/kernel/osl/osl_globals.h b/intern/cycles/kernel/osl/osl_globals.h
index fb569117698..c52b3902679 100644
--- a/intern/cycles/kernel/osl/osl_globals.h
+++ b/intern/cycles/kernel/osl/osl_globals.h
@@ -87,9 +87,10 @@ struct OSLTraceData {
/* thread key for thread specific data lookup */
struct OSLThreadData {
OSL::ShaderGlobals globals;
- OSL::PerThreadInfo *thread_info;
+ OSL::PerThreadInfo *osl_thread_info;
OSLTraceData tracedata;
OSL::ShadingContext *context[SHADER_CONTEXT_NUM];
+ OIIO::TextureSystem::Perthread *oiio_thread_info;
};
CCL_NAMESPACE_END