diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-06 23:59:10 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-11-06 23:59:10 +0400 |
commit | 3e9f2938f07feb7808186834f5975f7c2c211b15 (patch) | |
tree | d8aa84852f05b64a1c76e09f29f8b6916f6beb26 /intern/cycles/kernel/osl/osl_globals.h | |
parent | 209cd2574588d79edc8747bc94e329f6c81a3f99 (diff) |
Cycles OSL: support for the trace(point pos, vector dir, ...) function, to trace
rays from the OSL shader. The "shade" parameter is not supported currently, but
attributes can be retrieved from the object that was hit using the
getmessage("trace", ..) function.
As mentioned in the OSL specification, this function can't be used instead of
lighting, the main purpose is to allow shaders to "probe" nearby geometry, for
example to apply a projected texture that can be blocked by geometry, apply
more “wear” to exposed geometry, or make other ambient occlusion-like effects.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/OSL#Trace
Example .blend and render:
http://www.pasteall.org/blend/17347
http://www.pasteall.org/pic/show.php?id=40066
Diffstat (limited to 'intern/cycles/kernel/osl/osl_globals.h')
-rw-r--r-- | intern/cycles/kernel/osl/osl_globals.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/osl_globals.h b/intern/cycles/kernel/osl/osl_globals.h index 8cbbfc8dbb1..5d557ffcb07 100644 --- a/intern/cycles/kernel/osl/osl_globals.h +++ b/intern/cycles/kernel/osl/osl_globals.h @@ -59,6 +59,7 @@ struct OSLGlobals { vector<AttributeMap> attribute_map; ObjectNameMap object_name_map; + vector<ustring> object_names; /* thread key for thread specific data lookup */ struct ThreadData { |