diff options
author | Thomas Dinges <blender@dingto.org> | 2013-08-01 00:30:37 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2013-08-01 00:30:37 +0400 |
commit | 3840e0b2347200ceb414f12deb3436b20d274c66 (patch) | |
tree | f61c6dc0087edc69b50acf29aae6dc4712d3aeb2 /intern/cycles/kernel/osl/osl_services.cpp | |
parent | c15ae082bb3bcb379c343aa770601b49c0866583 (diff) |
Cycles / Ray Depth:
* Added a Ray Depth output to the Light Path node, which gives the user access to the current bounce.
This can be used to limit the maximum ray bounce on a per shader basis. Another use case is to restrict light influence with this, to have a lamp only contribute to the direct lighting.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Light_Path
This is part of my GSoC 2013 project. SVN merge of r58091 and r58772 from soc-2013-dingto.
Diffstat (limited to 'intern/cycles/kernel/osl/osl_services.cpp')
-rw-r--r-- | intern/cycles/kernel/osl/osl_services.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp index e1e43b117e7..f3b79da8894 100644 --- a/intern/cycles/kernel/osl/osl_services.cpp +++ b/intern/cycles/kernel/osl/osl_services.cpp @@ -84,6 +84,7 @@ ustring OSLRenderServices::u_curve_thickness("geom:curve_thickness"); ustring OSLRenderServices::u_curve_tangent_normal("geom:curve_tangent_normal"); #endif ustring OSLRenderServices::u_path_ray_length("path:ray_length"); +ustring OSLRenderServices::u_path_ray_depth("path:ray_depth"); ustring OSLRenderServices::u_trace("trace"); ustring OSLRenderServices::u_hit("hit"); ustring OSLRenderServices::u_hitdist("hitdist"); @@ -660,6 +661,11 @@ bool OSLRenderServices::get_background_attribute(KernelGlobals *kg, ShaderData * float f = sd->ray_length; return set_attribute_float(f, type, derivatives, val); } + else if (name == u_path_ray_depth) { + /* Ray Depth */ + int f = sd->ray_depth; + return set_attribute_int(f, type, derivatives, val); + } else if (name == u_ndc) { /* NDC coordinates with special exception for otho */ OSLThreadData *tdata = kg->osl_tdata; @@ -919,7 +925,10 @@ bool OSLRenderServices::getmessage(OSL::ShaderGlobals *sg, ustring source, ustri if(!tracedata->setup) { /* lazy shader data setup */ - shader_setup_from_ray(kg, sd, &tracedata->isect, &tracedata->ray); + ShaderData *original_sd = (ShaderData *)(sg->renderstate); + int bounce = original_sd->ray_depth + 1; + + shader_setup_from_ray(kg, sd, &tracedata->isect, &tracedata->ray, bounce); tracedata->setup = true; } |