diff options
author | Thomas Dinges <blender@dingto.org> | 2012-09-02 05:10:31 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2012-09-02 05:10:31 +0400 |
commit | 748582f49e92c4cebcc036a4f6526ddc2170976c (patch) | |
tree | 759745363c3c06dacc081a0a4fc0591e41735345 /intern/cycles/kernel/osl/osl_services.cpp | |
parent | 53f343edd785f346dccdf39dedfe7626260b63a5 (diff) |
Cycles / OSL:
Fixes for API changes in OSL RendererServices:
* Added two new required get_matrix methods, from OSL RendererServices (otherwise the constructor fails). The two new matrix methods probably still need an implementation.
* Removed deprecated "get_pointcloud_attr_query" and "pointcloud". There are two new routines for pointclouds, function headers for those are there.
* Removed the (unused) PARTIO code parts from OSL. It was marked as not tested / not working, and due to the api changes here broken for sure. Code is still in svn history if needed.
Diffstat (limited to 'intern/cycles/kernel/osl/osl_services.cpp')
-rw-r--r-- | intern/cycles/kernel/osl/osl_services.cpp | 145 |
1 files changed, 18 insertions, 127 deletions
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp index a1574d6e0db..a3f2c2ea369 100644 --- a/intern/cycles/kernel/osl/osl_services.cpp +++ b/intern/cycles/kernel/osl/osl_services.cpp @@ -160,6 +160,18 @@ bool OSLRenderServices::get_inverse_matrix(OSL::Matrix44 &result, ustring to, fl return false; } +bool OSLRenderServices::get_matrix(OSL::Matrix44 &result, OSL::TransformationPtr xform) +{ + // XXX implementation + return true; +} + +bool OSLRenderServices::get_matrix(OSL::Matrix44 &result, ustring from) +{ + // XXX implementation + return true; +} + bool OSLRenderServices::get_array_attribute(void *renderstate, bool derivatives, ustring object, TypeDesc type, ustring name, int index, void *val) @@ -297,137 +309,16 @@ bool OSLRenderServices::has_userdata(ustring name, TypeDesc type, void *renderst return false; /* never called by OSL */ } -void *OSLRenderServices::get_pointcloud_attr_query(ustring *attr_names, - TypeDesc *attr_types, int nattrs) +int OSLRenderServices::pointcloud_search(OSL::ShaderGlobals *sg, ustring filename, const OSL::Vec3 ¢er, + float radius, int max_points, bool sort, size_t *out_indices, float *out_distances, int derivs_offset) { -#ifdef WITH_PARTIO - m_attr_queries.push_back(AttrQuery()); - AttrQuery &query = m_attr_queries.back(); - - /* make space for what we need. the only reason to use - * std::vector is to skip the delete */ - query.attr_names.resize(nattrs); - query.attr_partio_types.resize(nattrs); - /* capacity will keep the length of the smallest array passed - * to the query. Just to prevent buffer overruns */ - query.capacity = -1; - - for (int i = 0; i < nattrs; ++i) { - query.attr_names[i] = attr_names[i]; - - TypeDesc element_type = attr_types[i].elementtype(); - - if (query.capacity < 0) - query.capacity = attr_types[i].numelements(); - else - query.capacity = min(query.capacity, (int)attr_types[i].numelements()); - - /* convert the OSL (OIIO) type to the equivalent Partio type so - * we can do a fast check at query time. */ - if (element_type == TypeDesc::TypeFloat) { - query.attr_partio_types[i] = Partio::FLOAT; - } - else if (element_type == TypeDesc::TypeInt) { - query.attr_partio_types[i] = Partio::INT; - } - else if (element_type == TypeDesc::TypeColor || element_type == TypeDesc::TypePoint || - element_type == TypeDesc::TypeVector || element_type == TypeDesc::TypeNormal) - { - query.attr_partio_types[i] = Partio::VECTOR; - } - else { - return NULL; /* report some error of unknown type */ - } - } - - /* this is valid until the end of RenderServices */ - return &query; -#else - return NULL; -#endif + return 0; } -#ifdef WITH_PARTIO -Partio::ParticlesData *OSLRenderServices::get_pointcloud(ustring filename) +int OSLRenderServices::pointcloud_get(ustring filename, size_t *indices, int count, + ustring attr_name, TypeDesc attr_type, void *out_data) { - return Partio::readCached(filename.c_str(), true); -} - -#endif - -int OSLRenderServices::pointcloud(ustring filename, const OSL::Vec3 ¢er, float radius, - int max_points, void *_attr_query, void **attr_outdata) -{ - /* todo: this code has never been tested, and most likely does not - * work. it's based on the example code in OSL */ - -#ifdef WITH_PARTIO - /* query Partio for this pointcloud lookup using cached attr_query */ - if (!_attr_query) - return 0; - - AttrQuery *attr_query = (AttrQuery *)_attr_query; - if (attr_query->capacity < max_points) - return 0; - - /* get the pointcloud entry for the given filename */ - Partio::ParticlesData *cloud = get_pointcloud(filename); - - /* now we have to look up all the attributes in the file. we can't do this - * before hand cause we never know what we are going to load. */ - int nattrs = attr_query->attr_names.size(); - Partio::ParticleAttribute *attr = (Partio::ParticleAttribute *)alloca(sizeof(Partio::ParticleAttribute) * nattrs); - - for (int i = 0; i < nattrs; ++i) { - /* special case attributes */ - if (attr_query->attr_names[i] == u_distance || attr_query->attr_names[i] == u_index) - continue; - - /* lookup the attribute by name*/ - if (!cloud->attributeInfo(attr_query->attr_names[i].c_str(), attr[i])) { - /* issue an error here and return, types don't match */ - Partio::endCachedAccess(cloud); - cloud->release(); - return 0; - } - } - - std::vector<Partio::ParticleIndex> indices; - std::vector<float> dist2; - - Partio::beginCachedAccess(cloud); - - /* finally, do the lookup */ - cloud->findNPoints((const float *)¢er, max_points, radius, indices, dist2); - int count = indices.size(); - - /* retrieve the attributes directly to user space */ - for (int j = 0; j < nattrs; ++j) { - /* special cases */ - if (attr_query->attr_names[j] == u_distance) { - for (int i = 0; i < count; ++i) - ((float *)attr_outdata[j])[i] = sqrtf(dist2[i]); - } - else if (attr_query->attr_names[j] == u_index) { - for (int i = 0; i < count; ++i) - ((int *)attr_outdata[j])[i] = indices[i]; - } - else { - /* note we make a single call per attribute, we don't loop over the - * points. Partio does it, so it is there that we have to care about - * performance */ - cloud->data(attr[j], count, &indices[0], true, attr_outdata[j]); - } - } - - Partio::endCachedAccess(cloud); - cloud->release(); - - return count; -#else - return 0; -#endif + return 0; } CCL_NAMESPACE_END - |