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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-12 19:42:35 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-10-12 19:42:35 +0400
commit7503a7edfba9496521baefd70fe6cbcbfce5127b (patch)
tree9800ef871191ce52396048681d393d62c0c30cc5 /intern/cycles/kernel/osl/osl_shader.cpp
parent85818c8209bc6df4f60c7e86173521f5fa1a5a96 (diff)
Cycles: replace surface/volume sockets in output nodes with a single shader socket,
decided it's better to render objects as either surface or volume. This may break the volume rendering patch, but shaders with volume closures still get tagged as having volume closures, so it should be fixable without too many changes.
Diffstat (limited to 'intern/cycles/kernel/osl/osl_shader.cpp')
-rw-r--r--intern/cycles/kernel/osl/osl_shader.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/osl/osl_shader.cpp b/intern/cycles/kernel/osl/osl_shader.cpp
index 18a8e974492..42e63552063 100644
--- a/intern/cycles/kernel/osl/osl_shader.cpp
+++ b/intern/cycles/kernel/osl/osl_shader.cpp
@@ -218,8 +218,8 @@ void OSLShader::eval_surface(KernelGlobals *kg, ShaderData *sd, float randb, int
/* execute shader for this point */
int shader = sd->shader & SHADER_MASK;
- if(kg->osl.surface_state[shader])
- ctx->execute(OSL::pvt::ShadUseSurface, *(kg->osl.surface_state[shader]), *globals);
+ if(kg->osl.state[shader])
+ ctx->execute(OSL::pvt::ShadUseSurface, *(kg->osl.state[shader]), *globals);
/* flatten closure tree */
sd->num_closure = 0;
@@ -355,8 +355,8 @@ void OSLShader::eval_volume(KernelGlobals *kg, ShaderData *sd, float randb, int
/* execute shader */
int shader = sd->shader & SHADER_MASK;
- if(kg->osl.volume_state[shader])
- ctx->execute(OSL::pvt::ShadUseSurface, *(kg->osl.volume_state[shader]), *globals);
+ if(kg->osl.state[shader])
+ ctx->execute(OSL::pvt::ShadUseSurface, *(kg->osl.state[shader]), *globals);
/* retrieve resulting closures */
sd->osl_closure.volume_sample_sum = 0.0f;