diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-09-20 18:59:20 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-09-21 15:55:54 +0300 |
commit | 08031197250aeecbaca3803254e6f25b8c7b7b37 (patch) | |
tree | 6fe7ab045f0dc0a423d6557c4073f34309ef4740 /intern/cycles/kernel/osl/osl_shader.cpp | |
parent | fa6b1007bad065440950cd67deb16a04f368856f (diff) |
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity,
new shadow catcher, revamped sampling settings, subsurface scattering anisotropy,
new GPU volume sampling, improved PMJ sampling pattern, and more.
Some features have also been removed or changed, breaking backwards compatibility.
Including the removal of the OpenCL backend, for which alternatives are under
development.
Release notes and code docs:
https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles
https://wiki.blender.org/wiki/Source/Render/Cycles
Credits:
* Sergey Sharybin
* Brecht Van Lommel
* Patrick Mours (OptiX backend)
* Christophe Hery (subsurface scattering anisotropy)
* William Leeson (PMJ sampling pattern)
* Alaska (various fixes and tweaks)
* Thomas Dinges (various fixes)
For the full commit history, see the cycles-x branch. This squashes together
all the changes since intermediate changes would often fail building or tests.
Ref T87839, T87837, T87836
Fixes T90734, T89353, T80267, T80267, T77185, T69800
Diffstat (limited to 'intern/cycles/kernel/osl/osl_shader.cpp')
-rw-r--r-- | intern/cycles/kernel/osl/osl_shader.cpp | 40 |
1 files changed, 27 insertions, 13 deletions
diff --git a/intern/cycles/kernel/osl/osl_shader.cpp b/intern/cycles/kernel/osl/osl_shader.cpp index 389c854c495..880ef635c76 100644 --- a/intern/cycles/kernel/osl/osl_shader.cpp +++ b/intern/cycles/kernel/osl/osl_shader.cpp @@ -17,14 +17,16 @@ #include <OSL/oslexec.h> // clang-format off -#include "kernel/kernel_compat_cpu.h" +#include "kernel/device/cpu/compat.h" +#include "kernel/device/cpu/globals.h" + #include "kernel/kernel_montecarlo.h" #include "kernel/kernel_types.h" -#include "kernel/split/kernel_split_data_types.h" -#include "kernel/kernel_globals.h" #include "kernel/geom/geom_object.h" +#include "kernel/integrator/integrator_state.h" + #include "kernel/osl/osl_closures.h" #include "kernel/osl/osl_globals.h" #include "kernel/osl/osl_services.h" @@ -39,9 +41,7 @@ CCL_NAMESPACE_BEGIN /* Threads */ -void OSLShader::thread_init(KernelGlobals *kg, - KernelGlobals *kernel_globals, - OSLGlobals *osl_globals) +void OSLShader::thread_init(KernelGlobals *kg, OSLGlobals *osl_globals) { /* no osl used? */ if (!osl_globals->use) { @@ -87,8 +87,11 @@ void OSLShader::thread_free(KernelGlobals *kg) /* Globals */ -static void shaderdata_to_shaderglobals( - KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag, OSLThreadData *tdata) +static void shaderdata_to_shaderglobals(const KernelGlobals *kg, + ShaderData *sd, + const IntegratorStateCPU *state, + int path_flag, + OSLThreadData *tdata) { OSL::ShaderGlobals *globals = &tdata->globals; @@ -171,7 +174,10 @@ static void flatten_surface_closure_tree(ShaderData *sd, } } -void OSLShader::eval_surface(KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag) +void OSLShader::eval_surface(const KernelGlobals *kg, + const IntegratorStateCPU *state, + ShaderData *sd, + int path_flag) { /* setup shader globals from shader data */ OSLThreadData *tdata = kg->osl_tdata; @@ -276,7 +282,10 @@ static void flatten_background_closure_tree(ShaderData *sd, } } -void OSLShader::eval_background(KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag) +void OSLShader::eval_background(const KernelGlobals *kg, + const IntegratorStateCPU *state, + ShaderData *sd, + int path_flag) { /* setup shader globals from shader data */ OSLThreadData *tdata = kg->osl_tdata; @@ -331,7 +340,10 @@ static void flatten_volume_closure_tree(ShaderData *sd, } } -void OSLShader::eval_volume(KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag) +void OSLShader::eval_volume(const KernelGlobals *kg, + const IntegratorStateCPU *state, + ShaderData *sd, + int path_flag) { /* setup shader globals from shader data */ OSLThreadData *tdata = kg->osl_tdata; @@ -354,7 +366,9 @@ void OSLShader::eval_volume(KernelGlobals *kg, ShaderData *sd, PathState *state, /* Displacement */ -void OSLShader::eval_displacement(KernelGlobals *kg, ShaderData *sd, PathState *state) +void OSLShader::eval_displacement(const KernelGlobals *kg, + const IntegratorStateCPU *state, + ShaderData *sd) { /* setup shader globals from shader data */ OSLThreadData *tdata = kg->osl_tdata; @@ -377,7 +391,7 @@ void OSLShader::eval_displacement(KernelGlobals *kg, ShaderData *sd, PathState * /* Attributes */ -int OSLShader::find_attribute(KernelGlobals *kg, +int OSLShader::find_attribute(const KernelGlobals *kg, const ShaderData *sd, uint id, AttributeDescriptor *desc) |