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authorBrecht Van Lommel <brecht@blender.org>2022-01-25 15:25:33 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-01-25 19:14:20 +0300
commitc813a1b3583e9a3bf17c75e16995ebadb046361a (patch)
tree8f5405c7f0a05aef8d43342764fc0a42ef577a54 /intern/cycles/kernel/osl/services.cpp
parenteab066cbf2da1fdb8162d9ed814a9491f9acf02d (diff)
Cycles: add Point Info node
With (center) position, radius and random value outputs. Eevee does not yet support rendering point clouds, but an untested implementation of this node was added for when it does. Ref T92573
Diffstat (limited to 'intern/cycles/kernel/osl/services.cpp')
-rw-r--r--intern/cycles/kernel/osl/services.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/services.cpp b/intern/cycles/kernel/osl/services.cpp
index a79fc323a13..d79e7dfa8a5 100644
--- a/intern/cycles/kernel/osl/services.cpp
+++ b/intern/cycles/kernel/osl/services.cpp
@@ -116,6 +116,8 @@ ustring OSLRenderServices::u_curve_tangent_normal("geom:curve_tangent_normal");
ustring OSLRenderServices::u_curve_random("geom:curve_random");
ustring OSLRenderServices::u_is_point("geom:is_point");
ustring OSLRenderServices::u_point_radius("geom:point_radius");
+ustring OSLRenderServices::u_point_position("geom:point_position");
+ustring OSLRenderServices::u_point_random("geom:point_random");
ustring OSLRenderServices::u_normal_map_normal("geom:normal_map_normal");
ustring OSLRenderServices::u_path_ray_length("path:ray_length");
ustring OSLRenderServices::u_path_ray_depth("path:ray_depth");
@@ -999,6 +1001,10 @@ bool OSLRenderServices::get_object_standard_attribute(const KernelGlobalsCPU *kg
float3 f = curve_tangent_normal(kg, sd);
return set_attribute_float3(f, type, derivatives, val);
}
+ else if (name == u_curve_random) {
+ float f = curve_random(kg, sd);
+ return set_attribute_float(f, type, derivatives, val);
+ }
/* point attributes */
else if (name == u_is_point) {
float f = (sd->type & PRIMITIVE_POINT) != 0;
@@ -1008,6 +1014,14 @@ bool OSLRenderServices::get_object_standard_attribute(const KernelGlobalsCPU *kg
float f = point_radius(kg, sd);
return set_attribute_float(f, type, derivatives, val);
}
+ else if (name == u_point_position) {
+ float3 f = point_position(kg, sd);
+ return set_attribute_float3(f, type, derivatives, val);
+ }
+ else if (name == u_point_random) {
+ float f = point_random(kg, sd);
+ return set_attribute_float(f, type, derivatives, val);
+ }
else if (name == u_normal_map_normal) {
if (sd->type & PRIMITIVE_TRIANGLE) {
float3 f = triangle_smooth_normal_unnormalized(kg, sd, sd->Ng, sd->prim, sd->u, sd->v);