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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2016-10-02 15:48:39 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2016-10-03 23:15:25 +0300
commita3abb020e37a072eb71fd30de9ab125d1c16623a (patch)
treeb525be7f8a0792eedecb2b95802ede88dc3f330e /intern/cycles/kernel/osl
parent49ad4215baf16d850d0e367f003ab688e4a3d08e (diff)
Fix Cycles CUDA performance on CUDA 8.0.
Mostly this is making inlining match CUDA 7.5 in a few performance critical places. The end result is that performance is now better than before, possibly due to less register spilling or other CUDA 8.0 compiler improvements. On benchmarks scenes, there are 3% to 35% render time reductions. Stack memory usage is reduced a little too. Reviewed By: sergey Differential Revision: https://developer.blender.org/D2269
Diffstat (limited to 'intern/cycles/kernel/osl')
-rw-r--r--intern/cycles/kernel/osl/osl_services.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp
index f61a9ec0fb1..0f3edcb7eaa 100644
--- a/intern/cycles/kernel/osl/osl_services.cpp
+++ b/intern/cycles/kernel/osl/osl_services.cpp
@@ -1153,7 +1153,7 @@ bool OSLRenderServices::trace(TraceOpt &options, OSL::ShaderGlobals *sg,
tracedata->sd.osl_globals = sd->osl_globals;
/* raytrace */
- return scene_intersect(sd->osl_globals, &ray, PATH_RAY_ALL_VISIBILITY, &tracedata->isect, NULL, 0.0f, 0.0f);
+ return scene_intersect(sd->osl_globals, ray, PATH_RAY_ALL_VISIBILITY, &tracedata->isect, NULL, 0.0f, 0.0f);
}