diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-10-05 16:17:09 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2017-10-05 18:57:58 +0300 |
commit | fb99ea79f84b49bf3de2d80c14a08c9040dc4ac1 (patch) | |
tree | d60db0acb910c331aaf2f180c625cd8a77b00a29 /intern/cycles/kernel/osl | |
parent | d8509b349d1d6219923615e7af81267bb6f06b68 (diff) |
Code refactor: split displace/background into separate kernels, remove luma.
Diffstat (limited to 'intern/cycles/kernel/osl')
-rw-r--r-- | intern/cycles/kernel/osl/osl_shader.cpp | 6 | ||||
-rw-r--r-- | intern/cycles/kernel/osl/osl_shader.h | 2 |
2 files changed, 3 insertions, 5 deletions
diff --git a/intern/cycles/kernel/osl/osl_shader.cpp b/intern/cycles/kernel/osl/osl_shader.cpp index 9a37e0987aa..6b3a996ca12 100644 --- a/intern/cycles/kernel/osl/osl_shader.cpp +++ b/intern/cycles/kernel/osl/osl_shader.cpp @@ -348,14 +348,12 @@ void OSLShader::eval_volume(KernelGlobals *kg, ShaderData *sd, PathState *state, /* Displacement */ -void OSLShader::eval_displacement(KernelGlobals *kg, ShaderData *sd) +void OSLShader::eval_displacement(KernelGlobals *kg, ShaderData *sd, PathState *state) { /* setup shader globals from shader data */ OSLThreadData *tdata = kg->osl_tdata; - PathState state = {0}; - - shaderdata_to_shaderglobals(kg, sd, &state, 0, tdata); + shaderdata_to_shaderglobals(kg, sd, state, 0, tdata); /* execute shader */ OSL::ShadingSystem *ss = (OSL::ShadingSystem*)kg->osl_ss; diff --git a/intern/cycles/kernel/osl/osl_shader.h b/intern/cycles/kernel/osl/osl_shader.h index f7020d1223d..6b392b25cf7 100644 --- a/intern/cycles/kernel/osl/osl_shader.h +++ b/intern/cycles/kernel/osl/osl_shader.h @@ -56,7 +56,7 @@ public: static void eval_surface(KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag); static void eval_background(KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag); static void eval_volume(KernelGlobals *kg, ShaderData *sd, PathState *state, int path_flag); - static void eval_displacement(KernelGlobals *kg, ShaderData *sd); + static void eval_displacement(KernelGlobals *kg, ShaderData *sd, PathState *state); /* attributes */ static int find_attribute(KernelGlobals *kg, const ShaderData *sd, uint id, AttributeDescriptor *desc); |