diff options
author | Lukas Stockner <lukasstockner97> | 2019-12-04 21:57:28 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-12-10 22:44:46 +0300 |
commit | e760972221e68d3c81f2ee3687cc71836dde8ae9 (patch) | |
tree | b1a2efbb17c05a429e4509d336a1eb14c73cfb8c /intern/cycles/kernel/osl | |
parent | 35b5888b157d05d378df3acc899d28856a9eb9a4 (diff) |
Cycles: support for custom shader AOVs
Custom render passes are added in the Shader AOVs panel in the view layer
settings, with a name and data type. In shader nodes, an AOV Output node
is then used to output either a value or color to the pass.
Arbitrary names can be used for these passes, as long as they don't conflict
with built-in passes that are enabled. The AOV Output node can be used in both
material and world shader nodes.
Implemented by Lukas, with tweaks by Brecht.
Differential Revision: https://developer.blender.org/D4837
Diffstat (limited to 'intern/cycles/kernel/osl')
-rw-r--r-- | intern/cycles/kernel/osl/osl_services.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/osl/osl_services.cpp b/intern/cycles/kernel/osl/osl_services.cpp index 1b161fbc8ee..767bd7702ae 100644 --- a/intern/cycles/kernel/osl/osl_services.cpp +++ b/intern/cycles/kernel/osl/osl_services.cpp @@ -44,6 +44,7 @@ #include "kernel/kernel_globals.h" #include "kernel/kernel_color.h" #include "kernel/kernel_random.h" +#include "kernel/kernel_write_passes.h" #include "kernel/kernel_projection.h" #include "kernel/kernel_differential.h" #include "kernel/kernel_montecarlo.h" |