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author | Ray Molenkamp <github@lazydodo.com> | 2020-02-12 07:40:23 +0300 |
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committer | Ray Molenkamp <github@lazydodo.com> | 2020-02-12 07:40:23 +0300 |
commit | df1e9b662bd6938f74579cea9d30341f3b6dd02b (patch) | |
tree | e71eb89d09b33a06b1fd75f71d683b631ea415ef /intern/cycles/kernel/shaders/node_bump.osl | |
parent | 6a28d14f7236b3e6fbe7409da9ee916878d65feb (diff) |
Cleanup: Fix build warnings from OSL shader compilation
There were to copies of stdosl.h one from stock OSL
and one in the cycles tree augmented with cycles
specific closures.
moved the cycles ones to stdcycles.h and copied
the stock stdosl.h and accompanying headers from
the OSL shader folder.
for further details see D6812.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D6812
Diffstat (limited to 'intern/cycles/kernel/shaders/node_bump.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_bump.osl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/shaders/node_bump.osl b/intern/cycles/kernel/shaders/node_bump.osl index 3697bb37fd9..811182f40b5 100644 --- a/intern/cycles/kernel/shaders/node_bump.osl +++ b/intern/cycles/kernel/shaders/node_bump.osl @@ -14,7 +14,7 @@ * limitations under the License. */ -#include "stdosl.h" +#include "stdcycles.h" /* "Bump Mapping Unparameterized Surfaces on the GPU" * Morten S. Mikkelsen, 2010 */ |