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authorRay Molenkamp <github@lazydodo.com>2020-02-12 07:40:23 +0300
committerRay Molenkamp <github@lazydodo.com>2020-02-12 07:40:23 +0300
commitdf1e9b662bd6938f74579cea9d30341f3b6dd02b (patch)
treee71eb89d09b33a06b1fd75f71d683b631ea415ef /intern/cycles/kernel/shaders/node_convert_from_string.osl
parent6a28d14f7236b3e6fbe7409da9ee916878d65feb (diff)
Cleanup: Fix build warnings from OSL shader compilation
There were to copies of stdosl.h one from stock OSL and one in the cycles tree augmented with cycles specific closures. moved the cycles ones to stdcycles.h and copied the stock stdosl.h and accompanying headers from the OSL shader folder. for further details see D6812. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6812
Diffstat (limited to 'intern/cycles/kernel/shaders/node_convert_from_string.osl')
-rw-r--r--intern/cycles/kernel/shaders/node_convert_from_string.osl2
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/shaders/node_convert_from_string.osl b/intern/cycles/kernel/shaders/node_convert_from_string.osl
index 48d894a6b3e..b496c4e6d05 100644
--- a/intern/cycles/kernel/shaders/node_convert_from_string.osl
+++ b/intern/cycles/kernel/shaders/node_convert_from_string.osl
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include "stdosl.h"
+#include "stdcycles.h"
shader node_convert_from_string(string value_string = "",
output color value_color = color(0.0, 0.0, 0.0),