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author | Thomas Dinges <blender@dingto.org> | 2015-05-28 01:33:31 +0300 |
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committer | Thomas Dinges <blender@dingto.org> | 2015-05-28 01:36:33 +0300 |
commit | 20f6a0f2d7318b946eaa0ac09ea64d3188a093ed (patch) | |
tree | 0516dac1d54eaacaf17be58bd1c1d1e67a534ced /intern/cycles/kernel/shaders/node_noise_texture.osl | |
parent | 930bf584782da23e7269d794fff19f0d9ca3017b (diff) |
Cleanup: Remove unused Voronoi texture code.
Let's finally delete this code, after 4 years of being unused,
there really is no excuse anymore.
If we decide to extend the procedural textures in SVM, we can do this anytime in the future.
Diffstat (limited to 'intern/cycles/kernel/shaders/node_noise_texture.osl')
0 files changed, 0 insertions, 0 deletions