diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-04-27 17:57:40 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2014-04-27 18:19:15 +0400 |
commit | a2489e29f6233b407c577a7bbf6400a9b160117d (patch) | |
tree | 15d968deb6297e0cbb5e9d0a012ff43925c688b0 /intern/cycles/kernel/shaders/node_refraction_bsdf.osl | |
parent | d7d2e71a037ca986fda9ba6f6d057a2d24ace4e0 (diff) |
Code cleanup: style, unused import
Diffstat (limited to 'intern/cycles/kernel/shaders/node_refraction_bsdf.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_refraction_bsdf.osl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/shaders/node_refraction_bsdf.osl b/intern/cycles/kernel/shaders/node_refraction_bsdf.osl index f87b3a5dd86..4a32415b482 100644 --- a/intern/cycles/kernel/shaders/node_refraction_bsdf.osl +++ b/intern/cycles/kernel/shaders/node_refraction_bsdf.osl @@ -25,7 +25,7 @@ shader node_refraction_bsdf( output closure color BSDF = 0) { float f = max(IOR, 1e-5); - float eta = backfacing() ? 1.0 / f: f; + float eta = backfacing() ? 1.0 / f : f; if (distribution == "Sharp") BSDF = Color * refraction(Normal, eta); |