diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-10-10 21:28:01 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-10-10 21:28:01 +0400 |
commit | 8fd52b34330354f5a8d285fd0888ffe7e72895b1 (patch) | |
tree | d1142e48eb9c6853c7078c6947c82c16ef78ca2a /intern/cycles/kernel/shaders/node_subsurface_scattering.osl | |
parent | 3d4bbd278a426d72f54caef76cbc380a18e6a36a (diff) |
style cleanup
Diffstat (limited to 'intern/cycles/kernel/shaders/node_subsurface_scattering.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_subsurface_scattering.osl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/shaders/node_subsurface_scattering.osl b/intern/cycles/kernel/shaders/node_subsurface_scattering.osl index 5c1d1be0ee7..1c0cd74c0be 100644 --- a/intern/cycles/kernel/shaders/node_subsurface_scattering.osl +++ b/intern/cycles/kernel/shaders/node_subsurface_scattering.osl @@ -26,7 +26,7 @@ shader node_subsurface_scattering( normal Normal = N, output closure color BSSRDF = 0) { - if(Falloff == "Gaussian") + if (Falloff == "Gaussian") BSSRDF = Color * bssrdf_gaussian(N, Scale * Radius, TextureBlur); else BSSRDF = Color * bssrdf_cubic(N, Scale * Radius, TextureBlur, Sharpness); |