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author | Patrick Mours <pmours@nvidia.com> | 2020-11-10 20:28:14 +0300 |
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committer | Patrick Mours <pmours@nvidia.com> | 2020-11-10 20:28:14 +0300 |
commit | a63208823c8426b76270393f9217d3cf3ef66d0b (patch) | |
tree | 7e035eb94c7ddb1fad6356a5cef6555e03aafc6e /intern/cycles/kernel/shaders | |
parent | 339f442a9327d6eeb1bc7a52be702ea9b461df72 (diff) |
Fix NanoVDB compile errors with recent NanoVDB versions
There were some changes to the NanoVDB API that broke the way Cycles was previously using it.
With these changes it compiles successfully again and also still compiles with the NanoVDB revision
that is currently part of the Blender dependencies. Ref T81454.
Diffstat (limited to 'intern/cycles/kernel/shaders')
0 files changed, 0 insertions, 0 deletions