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authorPascal Schoen <pascal_schoen@gmx.net>2016-05-03 17:54:49 +0300
committerPascal Schoen <pascal_schoen@gmx.net>2016-05-24 17:51:14 +0300
commit1f099fce249cb35e949cc629f7cca2167fca881a (patch)
tree24f959300338b3d6bd26738364dcfac9dbf74207 /intern/cycles/kernel/shaders
parent00a1378b98e435e9cdbfbac86eb974c19b2a8151 (diff)
added clearcoat implementation
Diffstat (limited to 'intern/cycles/kernel/shaders')
-rw-r--r--intern/cycles/kernel/shaders/stdosl.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/kernel/shaders/stdosl.h b/intern/cycles/kernel/shaders/stdosl.h
index af9ecdd7126..c799e2f3ae3 100644
--- a/intern/cycles/kernel/shaders/stdosl.h
+++ b/intern/cycles/kernel/shaders/stdosl.h
@@ -537,10 +537,10 @@ closure color background() BUILTIN;
closure color holdout() BUILTIN;
closure color ambient_occlusion() BUILTIN;
closure color disney_diffuse(normal N, color baseColor, float subsurface, float roughness, float sheen,
- float sheenTint, float withNdotL, float brightness, float gamma, float exposure, float mon2lingamma) BUILTIN;
+ float sheenTint) BUILTIN;
closure color disney_specular(normal N, normal T, color baseColor, float metallic, float specular, float specularTint,
- float roughness, float anisotropic, float withNdotL, float brightness, float gamma, float exposure,
- float mon2lingamma) BUILTIN;
+ float roughness, float anisotropic) BUILTIN;
+closure color disney_clearcoat(normal N, float clearcoat, float clearcoatGloss) BUILTIN;
// BSSRDF
closure color bssrdf_cubic(normal N, vector radius, float texture_blur, float sharpness) BUILTIN;