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author | Pascal Schoen <pascal_schoen@gmx.net> | 2016-07-26 17:05:19 +0300 |
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committer | Pascal Schoen <pascal_schoen@gmx.net> | 2016-07-26 17:05:19 +0300 |
commit | e3aff6849e06853c56da7bd610210dcab70e6070 (patch) | |
tree | 527b3af8de41658b726ca6762b5b8e39698e8a1e /intern/cycles/kernel/shaders | |
parent | b3ca6d8a2f4f866b323fc2df0a3beff577218c27 (diff) |
Added subsurface color parameter to the Disney shader
Diffstat (limited to 'intern/cycles/kernel/shaders')
-rw-r--r-- | intern/cycles/kernel/shaders/node_disney_bsdf.osl | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/intern/cycles/kernel/shaders/node_disney_bsdf.osl b/intern/cycles/kernel/shaders/node_disney_bsdf.osl index b608b734546..dce39b2d6f3 100644 --- a/intern/cycles/kernel/shaders/node_disney_bsdf.osl +++ b/intern/cycles/kernel/shaders/node_disney_bsdf.osl @@ -19,6 +19,7 @@ shader node_disney_bsdf( color BaseColor = color(0.64555527, 0.41514809, 0.01698805), + color SubsurfaceColor = color(0.64555527, 0.41514809, 0.01698805), float Metallic = 0.0, float Subsurface = 0.0, float Specular = 0.5, |