diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-02-14 21:03:59 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-02-14 21:28:44 +0300 |
commit | 9886ae63311da83d962a546bb2c252316ba63538 (patch) | |
tree | 7a9f4946fbfad8af41dd8c68bac8d5bcb3c1f9c8 /intern/cycles/kernel/shaders | |
parent | fb6f1aa12f945c6a17ca96f402dec2f6bce81463 (diff) |
Fix T61470: incorrect saturation clamping in recent bugfix.
We should clamp the result after multiplication.
Diffstat (limited to 'intern/cycles/kernel/shaders')
-rw-r--r-- | intern/cycles/kernel/shaders/node_hsv.osl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/intern/cycles/kernel/shaders/node_hsv.osl b/intern/cycles/kernel/shaders/node_hsv.osl index 9d7b7cde23a..d72a87a951f 100644 --- a/intern/cycles/kernel/shaders/node_hsv.osl +++ b/intern/cycles/kernel/shaders/node_hsv.osl @@ -29,7 +29,7 @@ shader node_hsv( // remember: fmod doesn't work for negative numbers Color[0] = fmod(Color[0] + Hue + 0.5, 1.0); - Color[1] *= clamp(Saturation, 0.0, 1.0); + Color[1] = clamp(Color[1] * Saturation, 0.0, 1.0); Color[2] *= Value; Color = hsv_to_rgb(Color); |